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Elena Kokkinara
Elena Kokkinara
PhD student
Verified email at ub.edu
Title
Cited by
Cited by
Year
Measuring the effects through time of the influence of visuomotor and visuotactile synchronous stimulation on a virtual body ownership illusion
E Kokkinara, M Slater
Perception 43 (1), 43-58, 2014
3402014
First person perspective of seated participants over a walking virtual body leads to illusory agency over the walking
E Kokkinara, K Kilteni, KJ Blom, M Slater
Scientific reports 6 (1), 28879, 2016
1902016
The effect of realistic appearance of virtual characters in immersive environments-does the character's personality play a role?
K Zibrek, E Kokkinara, R McDonnell
IEEE transactions on visualization and computer graphics 24 (4), 1681-1690, 2018
1492018
The effects of visuomotor calibration to the perceived space and body, through embodiment in immersive virtual reality
E Kokkinara, M Slater, J López-Moliner
ACM Transactions on Applied Perception (TAP) 13 (1), 1-22, 2015
1012015
Animation realism affects perceived character appeal of a self-virtual face
E Kokkinara, R McDonnell
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 221-226, 2015
532015
Don't stand so close to me: investigating the effect of control on the appeal of virtual humans using immersion and a proximity-based behavioral task
K Zibrek, E Kokkinara, R McDonnell
Proceedings of the ACM symposium on applied perception, 1-11, 2017
482017
Facial features of non-player creatures can influence moral decisions in video games
Y Ferstl, E Kokkinara, R Mcdonnell
ACM Transactions on Applied Perception (TAP) 15 (1), 1-12, 2017
302017
Up, down, near, far: an online vestibular contribution to distance judgement
Á Török, ER Ferrč, E Kokkinara, V Csépe, D Swapp, P Haggard
PLoS one 12 (1), e0169990, 2017
232017
Turbulent motions cannot shake VR
F Soyka, E Kokkinara, M Leyrer, H Buelthoff, M Slater, B Mohler
2015 IEEE Virtual Reality (VR), 33-40, 2015
182015
Modelling selective visual attention for autonomous virtual characters
E Kokkinara, O Oyekoya, A Steed
Computer Animation and Virtual Worlds 22 (4), 361-369, 2011
182011
Do I trust you, abstract creature? A study on personality perception of abstract virtual faces
Y Ferstl, E Kokkinara, R McDonnell
Proceedings of the ACM Symposium on Applied Perception, 39-43, 2016
172016
VR-HYPERSPACE—The innovative use of virtual reality to increase comfort by changing the perception of self and space
M d'Cruz, H Patel, L Lewis, S Cobb, M Bues, O Stefani, T Grobler, K Helin, ...
2014 IEEE Virtual Reality (VR), 167-168, 2014
82014
Crowd appearance affects player performance in game combat scenarios
E Carrigan, E Kokkinara, F Gheorghe, M Houlier, S Donikian, ...
Proceedings of the 9th International Conference on Motion in Games, 187-192, 2016
62016
Supplementary Material for: “Measuring the Effects through Time of the Influence of Visuomotor and Visuotactile Synchronous Stimulation on …
E Kokkinara, M Slater
Perception 43 (1), NP1-NP4, 2014
42014
The Effect of Animation Realism on Face Ownership and Engagement
E Kokkinara, R McDonnell
Proceedings of the Facial Analysis and Animation, 1-2, 2015
22015
Method, apparatus, and computer-readable medium for implementing an adaptive virtual reality safety system
M Engler, JM GUIARD, E Kokkinara
US Patent App. 18/610,446, 2024
2024
Method, apparatus, and computer-readable medium for implementing an adaptive virtual reality safety system
M Engler, JM GUIARD, E Kokkinara
US Patent 11,967,216, 2024
2024
ACM Symposium on Applied Perception 2019
S Neyret, E Kokkinara, MG Franco, L Hoyet, DW Cunningham, J Świdrak
ACM, 2019
2019
Evaluating the response to virtual characters by using a social behavioral task
K ZIBREK, E KOKKINARA, R MCDONNELL
2017
FAAVSP-The 1 st Joint Conference on Facial Analysis, Animation, and Auditory-Visual Speech Processing
E Kokkinara, R McDonnell
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