Nami Ogawa
Nami Ogawa
DMM VR lab, The University of Tokyo
Verified email at cyber.t.u-tokyo.ac.jp - Homepage
Title
Cited by
Cited by
Year
Virtual hand realism affects object size perception in body-based scaling
N Ogawa, T Narumi, M Hirose
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 519-528, 2019
242019
Distortion in perceived size and body-based scaling in virtual environments
N Ogawa, T Narumi, M Hirose
Proceedings of the 8th Augmented Human International Conference, 1-5, 2017
242017
Metamorphosis hand: dynamically transforming hands
N Ogawa, Y Ban, S Sakurai, T Narumi, T Tanikawa, M Hirose
Proceedings of the 7th Augmented Human International Conference 2016, 1-2, 2016
162016
Object size perception in immersive virtual reality: Avatar realism affects the way we perceive
N Ogawa, T Narumi, M Hirose
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 647-648, 2018
152018
Effect of avatar appearance on detection thresholds for remapped hand movements
N Ogawa, T Narumi, M Hirose
IEEE transactions on visualization and computer graphics 27 (7), 3182-3197, 2020
92020
Swinging 3D lamps: a projection technique to convert a static 2D picture to 3D using wiggle stereoscopy
N Ogawa, T Narumi, M Hirose
ACM SIGGRAPH 2017 Posters, 1-2, 2017
72017
Do you feel like passing through walls?: Effect of self-avatar appearance on facilitating realistic behavior in virtual environments
N Ogawa, T Narumi, H Kuzuoka, M Hirose
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
62020
えくす手: 変調バーチャルハンドへの即応的な身体所有感の生起による身体拡張システム
小川奈美, 伴祐樹, 櫻井翔, 鳴海拓志, 谷川智洋, 廣瀬通孝
インタラクション 2016, 1022-1027, 2016
62016
Virtual co-embodiment: evaluation of the sense of agency while sharing the control of a virtual body among two individuals
R Fribourg, N Ogawa, L Hoyet, F Argelaguet, T Narumi, M Hirose, ...
IEEE Transactions on Visualization and Computer Graphics, 2020
42020
えくす手: バーチャルな拡張身体を用いたピアノとのインタラクション
小川奈美, 鳴海拓志, 伴祐樹, 櫻井翔, 谷川智洋, 廣瀬通孝
日本バーチャルリアリティ学会論文誌 23 (3), 91-101, 2018
32018
Factors and influences of body ownership over virtual hands
N Ogawa, T Narumi, M Hirose
International Conference on Human Interface and the Management of …, 2017
32017
Routine++ implementing pre-performance routine in a short time with an artificial success simulator
S Tagami, S Yoshida, N Ogawa, T Narumi, T Tanikawa, M Hirose
Proceedings of the 8th Augmented Human International Conference, 1-9, 2017
32017
Do we have to look at the mirror all the time? effect of partial visuomotor feedback on body ownership of a virtual human tail
R Ito, N Ogawa, T Narumi, M Hirose
ACM Symposium on Applied Perception 2019, 1-9, 2019
22019
アバタの関節角補正による疑似抵抗感提示
茂山丈太郎, 小川奈美, 鳴海拓志, 谷川智洋, 廣瀬通孝
日本バーチャルリアリティ学会論文誌 22 (3), 369-378, 2017
22017
The relationship between the body and the environment in the virtual world: The interpupillary distance affects the body size perception
D Mine, N Ogawa, T Narumi, K Yokosawa
PloS one 15 (4), e0232290, 2020
12020
Polyvision: 4D Space Manipulation through Multiple Projections.
K Matsumoto, N Ogawa, H Inou, S Kaji, Y Ishii, M Hirose
SIGGRAPH ASIA Emerging Technologies, 36-37, 2019
12019
Wider IPD Makes People Perceive Their Body to be not so Large when Large Hands are Presented.
D Mine, N Ogawa, T Narumi, K Yokosawa
ICAT-EGVE (Posters and Demos), 7-8, 2019
2019
Swinging 3D lamps: a projection technique to create 3D illusions on a static 2D image
N Ogawa, J Shigeyama, T Narumi, M Hirose
SIGGRAPH Asia 2017 Emerging Technologies, 1-2, 2017
2017
アバタの関節角補正による疑似触力覚提示手法の基礎検討 (ヒューマンインフォメーション)
茂山丈太郎, 小川奈美, 鳴海拓志, 谷川智洋, 廣瀬通孝
映像情報メディア学会技術報告= ITE technical report 41 (16), 7-12, 2017
2017
アバタの関節角補正による疑似触力覚提示手法の基礎検討
茂山丈太郎, 小川奈美, 鳴海拓志, 谷川智洋, 廣瀬通孝
研究報告ヒューマンコンピュータインタラクション (HCI) 2017 (2), 1-6, 2017
2017
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