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Xenija Neufeld
Xenija Neufeld
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Procedural level generation with answer set programming for general video game playing
X Neufeld, S Mostaghim, D Perez-Liebana
2015 7th Computer Science and Electronic Engineering Conference (CEEC), 207-212, 2015
302015
A hybrid approach to planning and execution in dynamic environments through hierarchical task networks and behavior trees
X Neufeld, S Mostaghim, S Brand
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2018
242018
Building a planner: A survey of planning systems used in commercial video games
X Neufeld, S Mostaghim, DL Sancho-Pradel, S Brand
IEEE Transactions on Games 11 (2), 91-108, 2017
182017
HTN fighter: Planning in a highly-dynamic game
X Neufeld, S Mostaghim, D Perez-Liebana
2017 9th Computer Science and Electronic Engineering (CEEC), 189-194, 2017
142017
A hybrid planning and execution approach through HTN and MCTS
X Neufeld, S Mostaghim, D Perez-Liebana
The 3rd Workshop on Integrated Planning, Acting, and Execution-ICAPS 19, 37-45, 2019
102019
Challenges Experienced in Public Service Media Recommendation Systems
A Grün, X Neufeld
Proceedings of the 15th ACM Conference on Recommender Systems, 541-544, 2021
62021
Evolving Game State Evaluation Functions for a Hybrid Planning Approach
X Neufeld, S Mostaghim, D Perez-Liebana
2019 IEEE Conference on Games (CoG), 1-8, 2019
52019
Translating the Public Service Media Remit into Metrics and Algorithms
A Grün, X Neufeld
Proceedings of the 16th ACM Conference on Recommender Systems, 460-463, 2022
12022
Long-term planning and reactive execution in highly dynamic environments
X Neufeld
12020
Transparently Serving the Public: Enhancing Public Service Media Values through Exploration
A Grün, X Neufeld
Proceedings of the 17th ACM Conference on Recommender Systems, 1045-1048, 2023
2023
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