Tomas Blazauskas
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An image encryption scheme based on block scrambling, modified zigzag transformation and key generation using enhanced logistic—Tent map
P Ramasamy, V Ranganathan, S Kadry, R Damaševičius, T Blažauskas
Entropy 21 (7), 656, 2019
Hybrid malware classification method using segmentation-based fractal texture analysis and deep convolution neural network features
M Nisa, JH Shah, S Kanwal, M Raza, MA Khan, R Damaševičius, ...
Applied Sciences 10 (14), 4966, 2020
Recognition of American sign language gestures in a virtual reality using leap motion
A Vaitkevičius, M Taroza, T Blažauskas, R Damaševičius, R Maskeliūnas, ...
Applied Sciences 9 (3), 445, 2019
Fully convolutional neural network with augmented atrous spatial pyramid pool and fully connected fusion path for high resolution remote sensing image segmentation
G Chen, C Li, W Wei, W Jing, M Woźniak, T Blažauskas, R Damaševičius
Applied Sciences 9 (9), 1816, 2019
Eight element side edged framed MIMO antenna array for future 5G smart phones
SH Kiani, A Altaf, M Abdullah, F Muhammad, N Shoaib, MR Anjum, ...
Micromachines 11 (11), 956, 2020
Multiple Kinect based system to monitor and analyze key performance indicators of physical training
K Ryselis, T Petkus, T Blažauskas, R Maskeliūnas, R Damaševičius
Human-Centric Computing and Information Sciences 10, 1-22, 2020
Removal of movement artefact for mobile EEG analysis in sports exercises
E Butkevičiūtė, L Bikulčienė, T Sidekerskienė, T Blažauskas, ...
IEEE Access 7, 7206-7217, 2019
An efficient mixture model approach in brain-machine interface systems for extracting the psychological status of mentally impaired persons using EEG signals
NM Krishna, K Sekaran, AVN Vamsi, GSP Ghantasala, P Chandana, ...
Ieee Access 7, 77905-77914, 2019
Software code smell prediction model using Shannon, Rényi and Tsallis entropies
A Gupta, B Suri, V Kumar, S Misra, T Blažauskas, R Damaševičius
Entropy 20 (5), 372, 2018
An interactive serious mobile game for supporting the learning of programming in javascript in the context of eco-friendly city management
R Maskeliūnas, A Kulikajevas, T Blažauskas, R Damaševičius, J Swacha
Computers 9 (4), 102, 2020
Advances in the use of educational robots in project-based teaching
R Damaševicius, L Narbutaite, I Plauska, T Blažauskas
TEM journal 6 (2), 342, 2017
A perspective review on integrating VR/AR with haptics into STEM education for multi-sensory learning
F Sanfilippo, T Blazauskas, G Salvietti, I Ramos, S Vert, J Radianti, ...
Robotics 11 (2), 41, 2022
Subjective visual vertical assessment with mobile virtual reality system
I Ulozienė, M Totilienė, A Paulauskas, T Blažauskas, V Marozas, D Kaski, ...
Medicina 53 (6), 394-402, 2017
The gamification model for e-learning participants engagement
D Rutkauskiene, D Gudoniene, R Maskeliunas, T Blazauskas
Smart Education and e-Learning 2016, 291-301, 2016
Introducing sustainable development topics into computer science education: Design and evaluation of the eco jsity game
J Swacha, R Maskeliūnas, R Damaševičius, A Kulikajevas, T Blažauskas, ...
Sustainability 13 (8), 4244, 2021
Energy consumption of cryptographic algorithms in mobile devices
J Toldinas, R Damasevicius, A Venckauskas, T Blazauskas, J Ceponis
Elektronika Ir Elektrotechnika 20 (5), 158-161, 2014
Serious games and gamification in healthcare: a meta-review
R Damaševičius, R Maskeliūnas, T Blažauskas
Information 14 (2), 105, 2023
Modelling eye fatigue in gaze spelling task
M Vasiljevas, T Gedminas, A Ševčenko, M Jančiukas, T Blažauskas, ...
2016 IEEE 12th International Conference on Intelligent Computer …, 2016
Technological aspects of the gamification model for e-learning participant’s engagement
D Gudoniene, R Bartkute, D Rutkauskiene, T Blazauskas
Baltic Journal of Modern Computing 4 (4), 1008-1015, 2016
An Overview of Some Heuristic Algorithms for Combinatorial Optimization Problems
A Misevičius, T Blažauskas, J Blonskis, J Smolinskas
Information Technology and Control 30 (1), 2004
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