Mechanics or Mechanisms: defining differences in analog games to support game design M Sousa, N Zagalo, AP Oliveira 2021 IEEE Conference on Games (CoG), 2021 | 23 | 2021 |
Towards a new hybrid game model: designing tangible experiences AP Oliveira, M Sousa, M Vairinhos, N Zagalo 2020 IEEE 8th International Conference on Serious Games and Applications for …, 2020 | 15 | 2020 |
Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame M Sousa, AP Oliveira, P Cardoso, N Zagalo, M Vairinhos Joint International Conference on Serious Games, 31-46, 2021 | 13 | 2021 |
Proposal of a Tangible Interface to Enhance Seniors’ TV Experience: UX Evaluation of SIX AP Oliveira, M Vairinhos, Ó Mealha Iberoamerican Conference on Applications and Usability of Interactive TV …, 2017 | 10 | 2017 |
Tangible Interfaces and Augmented Reality in a Nutrition Serious Game for Kids P Reisinho, C Silva, M Vairinhos, AP Oliveira, N Zagalo 2021 IEEE 9th International Conference on Serious Games and Applications for …, 2021 | 6 | 2021 |
Tecnologia e novas mídias: da educação às práticas culturais e de consumo P Bieging, RI Busarello, VR Ulbricht, L Oliveira, AS Sartori, AM Almeida, ... Pimenta Cultural, 2013 | 6 | 2013 |
Promoção da aquisição da literacia mediática através do projecto Scratch’ando com o sapo na infância AP Oliveira, M da Conceição Lopes Literacia, Media e Cidadania, 787-796, 2011 | 6 | 2011 |
Brincar com o Scrach: uma experienciação privilegiada de comunicação na infância AP Oliveira, MC Lopes SOPCOM: Associação Portuguesa de Ciências da Comunicação, 193-199, 2013 | 4 | 2013 |
Visualisation of web based e-learning activity AP Oliveira, Ó Mealha, C Santos 2010 14th International Conference Information Visualisation, 219-224, 2010 | 4 | 2010 |
Scratch na infância: estudo de impactos da experienciação lúdica e co-participativa de crianças de 6 anos AP Oliveira, C Lopes Congresso Internacional Comunicación, 2010 | 4 | 2010 |
Design de ludicidade coparticipativo com crianças: uma teoria na coconstrução da literacia mediática C Lopes, A Monteiro, A Silva, AP Oliveira CECS-Publicações/eBooks, 110-132, 2015 | 2 | 2015 |
CONNECTED PUERPERIUM IN PORTUGAL: A DIGITAL SYSTEM FOR AN INTEGRATIVE POSTPARTUM CARE CV Leite, T Al Shrbaji, H Niela-Vilen, AP Oliveira, R Oliveira | 1 | 2023 |
Co-creation of Scratch narratives illustrated and animated by children from 4 to 6 years old AP Oliveira, MC Lopes Creative processes and childhood-oriented cultural discourses, 347, 2012 | 1 | 2012 |
Motivation and flow experience as crucial factors in the completion of narrative games D Martins, N Zagalo, AP Oliveira EasyChair, 2023 | | 2023 |
Serious Games applied to cases of Depression and Anxiety: A Systematic Review and Meta-analysis D Martins, AP Oliveira, N Zagalo 2023 18th Iberian Conference on Information Systems and Technologies (CISTI …, 2023 | | 2023 |
Beats & Units: A story-game design framework N Zagalo, AP Oliveira, P Cardoso, M Vairinhos International Journal of Film and Media Arts 8 (1), 52-67, 2023 | | 2023 |
Peak-end rule in narrative videogames: analysis of players’ perceptions on social media about “The Last of Us Part II” and “God of War” D Martins, AP Oliveira, N Zagalo Proceedings of the 18th International Conference on the Foundations of …, 2023 | | 2023 |
FlavourGame: Interaction design in hybrid games AP Oliveira, P Cardoso, N Zagalo, M Vairinhos Cumulus Association, 2023 | | 2023 |
DECISION-MAKING REGARDING LABOR AND BIRTH: AN ANALYSIS OF ONLINE SYSTEMS FOR EXPECTANT PARENTS CV Leite, R Oliveira, C Lélis, AP Oliveira | | 2023 |
Know Me: Promoting Gender Equality in Education Through an Interactive Digital Narrative A Colaço, AP Oliveira, N Zagalo International Conference on Technology and Innovation in Learning, Teaching …, 2022 | | 2022 |