Follow
Ana Patricia Oliveira
Title
Cited by
Cited by
Year
Mechanics or Mechanisms: defining differences in analog games to support game design
M Sousa, N Zagalo, AP Oliveira
2021 IEEE Conference on Games (CoG), 2021
352021
Towards a new hybrid game model: designing tangible experiences
AP Oliveira, M Sousa, M Vairinhos, N Zagalo
2020 IEEE 8th International Conference on Serious Games and Applications for …, 2020
232020
Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame
M Sousa, AP Oliveira, P Cardoso, N Zagalo, M Vairinhos
Joint International Conference on Serious Games, 31-46, 2021
152021
Tangible Interfaces and Augmented Reality in a Nutrition Serious Game for Kids
P Reisinho, C Silva, M Vairinhos, AP Oliveira, N Zagalo
2021 IEEE 9th International Conference on Serious Games and Applications for …, 2021
142021
Proposal of a Tangible Interface to Enhance Seniors’ TV Experience: UX Evaluation of SIX
AP Oliveira, M Vairinhos, Ó Mealha
Iberoamerican Conference on Applications and Usability of Interactive TV …, 2017
102017
Tecnologia e novas mídias: da educação às práticas culturais e de consumo
P Bieging, RI Busarello, VR Ulbricht, L Oliveira, AS Sartori, AM Almeida, ...
Pimenta Cultural, 2013
72013
Promoção da aquisição da literacia mediática através do projecto Scratch’ando com o sapo na infância
AP Oliveira, M da Conceição Lopes
Literacia, Media e Cidadania, 787-796, 2011
62011
Brincar com o Scrach: uma experienciação privilegiada de comunicação na infância
AP Oliveira, MC Lopes
SOPCOM: Associação Portuguesa de Ciências da Comunicação, 193-199, 2013
42013
Visualisation of web based e-learning activity
AP Oliveira, Ó Mealha, C Santos
2010 14th International Conference Information Visualisation, 219-224, 2010
42010
Scratch na infância: estudo de impactos da experienciação lúdica e co-participativa de crianças de 6 anos
AP Oliveira, C Lopes
Congresso Internacional Comunicación, 2010
42010
Creative Process for Designing a Hybrid Game for Nutrition Education
P Reisinho, C Silva, N Zagalo, M Vairinhos, AP Oliveira
International Conference on Technology and Innovation in Learning, Teaching …, 2020
32020
Design de ludicidade coparticipativo com crianças: uma teoria na coconstrução da literacia mediática
C Lopes, A Monteiro, A Silva, AP Oliveira
CECS-Publicações/eBooks, 110-132, 2015
32015
Motivation and flow experience as crucial factors in the completion of narrative games
D Martins, N Zagalo, AP Oliveira
Conference Proceedings of DiGRA 2023 Conference: Limits and Margins of Games …, 2023
22023
Character Design: The Case of Characters in a Hybrid Serious Game Called FlavourGame
D Martins, L Pereira, AP Oliveira, N Zagalo
International Conference on Design and Digital Communication, 183-194, 2021
22021
Beats & Units: A story-game design framework
N Zagalo, AP Oliveira, P Cardoso, M Vairinhos
International Journal of Film and Media Arts 8 (1), 52-67, 2023
12023
Peak-end rule in narrative videogames: analysis of players’ perceptions on social media about “The Last of Us Part II” and “God of War”
D Martins, AP Oliveira, N Zagalo
Proceedings of the 18th International Conference on the Foundations of …, 2023
12023
CONNECTED PUERPERIUM IN PORTUGAL: A DIGITAL SYSTEM FOR AN INTEGRATIVE POSTPARTUM CARE
CV Leite, T Al Shrbaji, H Niela-Vilen, AP Oliveira, R Oliveira
12023
Beats and Units Framework: A Story-Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games
N Zagalo, AP Oliveira, P Cardoso
International Conference on Interactive Digital Storytelling, 172-176, 2021
12021
Scratch Na Infância: Uma experienciação De crianças Dos 4 Aos 6 Anos
APS Oliveira
PQDT-Global, 2019
12019
Co-creation of Scratch narratives illustrated and animated by children from 4 to 6 years old
AP Oliveira, MC Lopes
Creative processes and childhood-oriented cultural discourses, 347, 2012
12012
The system can't perform the operation now. Try again later.
Articles 1–20