Volumetric video in augmented reality applications for museological narratives: A user study for the long room in the library of trinity college dublin N O’dwyer, E Zerman, GW Young, A Smolic, S Dunne, H Shenton Journal on Computing and Cultural Heritage (JOCCH) 14 (2), 1-20, 2021 | 37 | 2021 |
Exploring virtual reality for quality immersive empathy building experiences GW Young, N O’Dwyer, A Smolic Behaviour & Information Technology 41 (16), 3415-3431, 2022 | 32 | 2022 |
A case study on the use of volumetric video in augmented reality for cultural heritage E Zerman, N O'Dwyer, GW Young, A Smolic Proceedings of the 11th Nordic Conference on Human-Computer Interaction …, 2020 | 22 | 2020 |
The Performing Subject in the Space of Technology: Through the Virtual, Towards the Real M Causey, E Meehan, N O'Dwyer Springer, 2015 | 19 | 2015 |
Digital scenography: 30 years of experimentation and innovation in performance and interactive media N O’Dwyer Bloomsbury Publishing, 2022 | 18 | 2022 |
Virtual play in free-viewpoint video: Reinterpreting samuel beckett for virtual reality N O’Dwyer, N Johnson, E Bates, R Pagés, J Ondřej, K Amplianitis, ... 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2017 | 18 | 2017 |
Exploring volumetric video and narrative through Samuel Beckett’s Play N O'Dwyer, N Johnson International Journal of Performance Arts and Digital Media 15 (1), 53-69, 2019 | 16 | 2019 |
Mixed reality and volumetric video in cultural heritage: Expert opinions on augmented and virtual reality N O’Dwyer, GW Young, N Johnson, E Zerman, A Smolic International conference on human-computer interaction, 195-214, 2020 | 14 | 2020 |
Audience experiences of a volumetric virtual reality music video GW Young, N O’Dwyer, M Moynihan, A Smolic 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 775-781, 2022 | 12 | 2022 |
XR Ulysses: addressing the disappointment of cancelled site-specific re-enactments of Joycean literary cultural heritage on Bloomsday N O’Dwyer, GW Young, A Smolic International Journal of Performance Arts and Digital Media 18 (1), 29-47, 2022 | 12 | 2022 |
Beckett in VR: Exploring narrative using free viewpoint video N O'Dwyer, N Johnson, R Pagés, J Ondřej, K Amplianitis, E Bates, ... ACM SIGGRAPH 2018 Posters, 1-2, 2018 | 12 | 2018 |
General introduction: in the after-event of the virtual M Causey, E Meehan, N O’Dwyer The Performing Subject in the Space of Technology: Through the Virtual …, 2015 | 11 | 2015 |
Volumetric video as a novel medium for creative storytelling GW Young, N O'Dwyer, A Smolic Immersive video technologies, 591-607, 2023 | 10 | 2023 |
Jonathan Swift: augmented reality application for Trinity library’s long room N O’Dwyer, J Ondřej, R Pagés, K Amplianitis, A Smolić Interactive Storytelling: 11th International Conference on Interactive …, 2018 | 10 | 2018 |
The scenographic turn: the pharmacology of the digitisation of scenography N O'Dwyer Theatre & Performance Design 1 (1-2), 48-63, 2015 | 10 | 2015 |
A Case Study on Student Experiences of Social VR in a Remote STEM Classroom GW Young, NC O'Dwyer, A Smolic Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023 | 8 | 2023 |
Samuel Beckett in Virtual Reality: Exploring narrative using free viewpoint video N O’Dwyer, N Johnson, E Bates, R Pagés, J Ondřej, K Amplianitis, ... Leonardo 54 (2), 166-171, 2021 | 8 | 2021 |
The Cultural Critique of Bernard Stiegler: Reflecting on the Computational Performances of Klaus Obermaier N O’Dwyer The Performing Subject in the Space of Technology: Through the Virtual …, 2015 | 8 | 2015 |
Virtual Play: Beckettian Experiments in Virtual Reality N Johnson, N O’Dwyer Contemporary Theatre Review 28, 1-10, 2018 | 6 | 2018 |
Aesthetics, digital studies and Bernard Stiegler N Fitzpatrick, M O'Hara, N O'Dwyer Bloomsbury Publishing, 2021 | 5 | 2021 |