Follow
Nelson Zagalo
Title
Cited by
Cited by
Year
Emoções interactivas, do cinema para os videojogos
N Zagalo
Disponível em http://hdl.handle.net/1822/27674, 400, 2009
94*2009
Emotional spectrum developed by virtual storytelling
N Zagalo, A Torres, V Branco
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling …, 2005
432005
Engagement Design
N Zagalo
Springer International Publishing, 2020
382020
Story reaction structures to emotion detection
N Zagalo, A Barker, V Branco
Proceedings of the 1st ACM workshop on Story representation, mechanism and …, 2004
372004
INSCAPE: Emotion expression and experience in an authoring environment
N Zagalo, S Göbel, A Torres, R Malkewitz, V Branco
Technologies for Interactive Digital Storytelling and Entertainment: Third …, 2006
362006
Os jogos mais jogados pelos alunos do Ensino Básico ao Ensino Superior
AA Carvalho, IC Araújo, N Zagalo, T Gomes, C Barros, A Moura, S Cruz
Atas do 2, 23-37, 2014
342014
Bridging book: a not-so-electronic children's picturebook
AC Figueiredo, AL Pinto, P Branco, N Zagalo, E Coquet
Proceedings of the 12th International Conference on Interaction Design and …, 2013
342013
Videojogos em Portugal – História, Tecnologia e Arte
N Zagalo
Editora FCA, 2013
342013
The creation process in digital art
AF Marcos, PS Branco, NT Zagalo
Handbook of multimedia for digital entertainment and arts, 601-615, 2009
342009
Alfabetización creativa en los videojuegos: comunicación interactiva y alfabetización cinematográfica
N Zagalo
Comunicar, 61-68, 2010
332010
“Eu também posso propagar histórias”: a adaptação e as narrativas transmediáticas na era da participação
MSFN Sousa, N Zagalo, ML Martins
Universidade do Minho. Centro de Estudos de Comunicação e Sociedade (CECS), 2012
302012
Creativity in the digital age
N Zagalo, P Branco, N Zagalo
Springer, 2017
292017
The creative revolution that is changing the world
N Zagalo, P Branco
Creativity in the digital age, 3-15, 2015
292015
Who am I-and if so, where? A Study on Personality in Virtual Realities
B Aas, K Meyerbröker, P Emmelkamp
Journal of Virtual Worlds Research 2 (5), 2010
292010
Virtual Worlds and Metaverse Platforms: new communication and identity paradigms
N Zagalo, L Morgado, A Boa-Ventura
Information Science Reference, 2012
252012
Convergência entre o Cinema e a Realidade Virtual
N Zagalo
Universidade de Aveiro, 2007
252007
Mechanics or Mechanisms: defining differences in analog games to support game design
M Sousa, N Zagalo, AP Oliveira
2021 IEEE Conference on Games (CoG), 1-8, 2021
232021
Instantiating the creation process in digital art for serious games design
A Marcos, N Zagalo
Entertainment Computing 2 (2), 143-148, 2011
232011
Transmedia storytelling: the roles and stakes of the different participants in the process of a convergent story, in divergent media and artefacts
MN Sousa, ML Martins, N Zagalo
Media Convergence Handbook-Vol. 2: Firms and User Perspectives, 117-135, 2016
212016
Creative Game Literacy. A Study of Interactive Media Based on Film Literacy Experience
N Zagalo
Comunicar 18 (35), 61, 2010
212010
The system can't perform the operation now. Try again later.
Articles 1–20