Metacompose: A compositional evolutionary music composer M Scirea, J Togelius, P Eklund, S Risi Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th …, 2016 | 70 | 2016 |
Affective evolutionary music composition with MetaCompose M Scirea, J Togelius, P Eklund, S Risi Genetic Programming and Evolvable Machines 18, 433-465, 2017 | 58 | 2017 |
SMUG: Scientific Music Generator. M Scirea, GAB Barros, N Shaker, J Togelius ICCC, 204-211, 2015 | 40 | 2015 |
Moody music generator: Characterising control parameters using crowdsourcing M Scirea, MJ Nelson, J Togelius Evolutionary and Biologically Inspired Music, Sound, Art and Design: 4th …, 2015 | 39 | 2015 |
Evaluating musical foreshadowing of videogame narrative experiences M Scirea, YG Cheong, MJ Nelson, BC Bae Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound, 1-7, 2014 | 28 | 2014 |
Mood dependent music generator M Scirea Advances in Computer Entertainment: 10th International Conference, ACE 2013 …, 2013 | 14 | 2013 |
Evolving in-game mood-expressive music with metacompose M Scirea, P Eklund, J Togelius, S Risi Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion, 1-8, 2018 | 13 | 2018 |
Procedural generation for tabletop games: User driven approaches with restrictions on computational resources JA Brown, M Scirea Proceedings of 6th International Conference in Software Engineering for …, 2020 | 11 | 2020 |
Can you feel it? Evaluation of affective expression in music generated by MetaCompose M Scirea, P Eklund, J Togelius, S Risi Proceedings of the Genetic and Evolutionary Computation Conference, 211-218, 2017 | 11 | 2017 |
Boardgames and Computational Thinking: How to identify games with potential to support CT in the classroom M Scirea, A Valente Proceedings of the 15th International Conference on the Foundations of …, 2020 | 10 | 2020 |
Affective music generation and its effect on player experience M Scirea IT-Universitetet i København, 2017 | 10 | 2017 |
Cognitive behavioral therapy with adaptive virtual reality exposure vs. cognitive behavioral therapy with in vivo exposure in the treatment of social anxiety disorder … PT Ørskov, MB Lichtenstein, MT Ernst, I Fasterholdt, AF Matthiesen, ... Frontiers in psychiatry 13, 991755, 2022 | 9 | 2022 |
Evolving four part harmony using a multiple worlds model M Scirea, JA Brown 2015 7th International Joint Conference on Computational Intelligence (IJCCI …, 2015 | 8 | 2015 |
Mood expression in real-time computer generated music using pure data M Scirea, M Nelson, YG Cheong, BC Bae Proceedings of the ICMPC-APSCOM 2014 Joint Conference, 263-267, 2014 | 7 | 2014 |
Adaptive puzzle generation for computational thinking M Scirea HCI in Games: Second International Conference, HCI-Games 2020, Held as Part …, 2020 | 6 | 2020 |
Towards an experiment on perception of affective music generation using MetaCompose M Scirea, P Eklund, J Togelius, S Risi Proceedings of the Genetic and Evolutionary Computation Conference Companion …, 2018 | 5 | 2018 |
Balanced map generation using genetic algorithms in the siphon board-game JJ Nielsen, M Scirea Proceedings of 6th International Conference in Software Engineering for …, 2020 | 4 | 2020 |
Space segmentation and multiple autonomous agents: a Minecraft settlement generator SS Christiansen, M Scirea 2022 IEEE Conference on Games (CoG), 135-142, 2022 | 3 | 2022 |
Cognitive behavioral therapy with adaptive virtual reality exposure vs. cognitive behavioral therapy with in vivo exposure in the treatment of social anxiety disorder: A study … PT Orskov, MB Lichtenstein, MT Ernst, I Fasterholdt, AF Matthiesen, ... Frontiers in psychiatry 13, 2022 | 2 | 2022 |
Evolving Woodland Camouflage JA Brown, M Scirea IEEE Transactions on Games 15 (3), 411-419, 2022 | 2 | 2022 |