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Ismael Sagredo Olivenza
Ismael Sagredo Olivenza
Profesor Ayudante Doctor en la Facultad de Informática, Universidad Complutense de Madrid
Email confirmado em ucm.es
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SIMBA: A simulator for business education and research
F Borrajo, Y Bueno, I De Pablo, B Santos, F Fernández, J García, ...
Decision Support Systems 48 (3), 498-506, 2010
972010
Trained behavior trees: Programming by demonstration to support ai game designers
I Sagredo-Olivenza, PP Gómez-Martín, MA Gómez-Martín, ...
IEEE Transactions on Games 11 (1), 5-14, 2017
502017
Combining neural networks for controlling non-player characters in games
I Sagredo-Olivenza, PP Gómez-Martín, MA Gómez-Martín, ...
International Work-Conference on Artificial Neural Networks, 694-705, 2017
92017
A cloud based simulation service for 3d crowd simulations
R Pax, JJ Gomez-Sanz, IS Olivenza, MC Bonett
2018 IEEE/ACM 22nd International Symposium on Distributed Simulation and …, 2018
72018
Supporting the collaboration between programmers and designers building game AI
I Sagredo-Olivenza, MA Gómez-Martín, PA González-Calero
Entertainment Computing-ICEC 2015: 14th International Conference, ICEC 2015 …, 2015
72015
Painting Authorship and Forgery Detection Challenges with AI Image Generation Algorithms: Rembrandt and 17th Century Dutch Painters as a Case Study
N Fraile-Narváez, M., Sagredo-Olivenza, I., & McGowan
IJIMAI 7 (7), 7-13, 2022
62022
Instance-based defense against adversarial attacks in Deep Reinforcement Learning
J García, I Sagredo
Engineering Applications of Artificial Intelligence 107, 104514, 2022
62022
Entertainment Computing-ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29-Ocotober 2, 2015, Proceedings
K Chorianopoulos, M Divitini, JB Hauge, L Jaccheri, R Malaka
Springer, 2015
62015
Comparison of a tablet versus computer-based classical theatre game among 8–13 year children
A Romero-Hernandez, M Gonzalez-Riojo, I Sagredo-Olivenza, B Manero
IEEE Access 9, 44283-44291, 2021
52021
Un modelo integrador de maquinas de estados y arboles de comportamiento para videojuegos.
I Sagredo-Olivenza, MA Gómez-Martín, PA González-Calero
CoSECivi, 185-198, 2014
42014
Using queueing networks to approximate Pedestrian simulations
I Sagredo-Olivenza, M Cárdenas-Bonett, JJ Gómez-Sanz
Distributed Computing and Artificial Intelligence, Special Sessions, 15th …, 2019
32019
Using program by demonstration and visual scripting to supporting game design
I Sagredo-Olivenza, PP Gómez-Martín, MA Gómez-Martín, ...
Advances in Artificial Intelligence: From Theory to Practice: 30th …, 2017
22017
UHotDraw: a GUI framework to simplify draw application development in Unity 3D
I Sagredo-Olivenza, G Flórez-Puga, MA Gómez-Martín, ...
Actas del Primer Simposio Español de Entretenimiento Digital, 131-142, 2013
22013
Implementación de nodos consulta en árboles de comportamiento.
I Sagredo-Olivenza, GF Puga, MA Gómez-Martín, PA González-Calero
CoSECivi, 144-155, 2015
12015
Supporting the construction of a GUI component for specifying the behavior of non-player characters in unity
I Sagredo-Olivenza, G Flórez-Puga, MA Gómez-Martín, ...
International Journal of Creative Interfaces and Computer Graphics (IJCICG …, 2015
12015
Do Gaming Habits or Gender Influence the Interest of School-Age Children in Spanish Dance after Playing a Video Game?
A Romero-Hernandez, I Sagredo-Olivenza, P Gervás, B Manero
Available at SSRN 4524900, 2023
2023
Metodología para llevar el diseño de niveles de un videojuego a las aulas
IS Olivenza, NMG Jorge, RB Franceschi
La innovación en el ámbito socioeducativo a través de las tecnologías y la …, 2023
2023
Capítulo 11. Árbol de insignias en el grado en diseño digital: Sistema de logros basado en estrategias de gamificación
MBY Martínez, NMG Jorge, IS Olivenza
La innovación docente en pedagogía y su contribución social mediante la …, 2023
2023
La resolución de problemas como estrategia didáctica en enseñanza online de asignaturas visuales
N McGowan, MF Narvaez, IS Olivenza
Pensamiento, arte y comunicación: la importancia de hacer llegar el mensaje …, 2023
2023
I Congreso Español de Videojuegos 2022
PA González Calero, MA Gómez Martín, PP Gómez Martín, ...
CEUR Workshop Proceedings, 2022
2022
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