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Pedro Cardoso
Pedro Cardoso
Other namesPedro J C Cardoso
Department of Communication and Art, University of Aveiro
Verified email at ua.pt - Homepage
Title
Cited by
Cited by
Year
Breaking the game: The traversal of the emergent narrative in video games
P Cardoso, M Carvalhais
Journal of Science and Technology of the Arts 5 (1), 25-31, 2013
332013
Playing in 7D: An Action-Oriented Framework for Video Games
PJC Cardoso
Faculty of Fine Arts of the University of Porto, 2016
252016
Serious pervasive games
A Coelho, R Rodrigues, R Nóbrega, J Jacob, L Morgado, P Cardoso, ...
Frontiers in Computer Science 2, 30, 2020
172020
Defining the mechanisms for engagement design protocol towards the development of analogue and hybrid serious games: Learning from FlavourGame
M Sousa, AP Oliveira, P Cardoso, N Zagalo, M Vairinhos
Joint International Conference on Serious Games, 31-46, 2021
142021
Breaking the Hedonistic Loop: Meaning before fun in videogames
P Cardoso, R Melo, M Carvalhais
Proceedings of the 9th International Conference on Digital and Interactive …, 2019
122019
Authoring game-based learning activities that are manageable by teachers
P Cardoso, L Morgado, A Coelho
ERCIM News 119, 2020
112020
Asynchronous interactions between players and game world
A Neto, P Cardoso, M Carvalhais
International Conference on Design and Digital Communication, 148-156, 2020
102020
Narrative and Gameplay: The Balanced and Imbalanced Relationship between Dramatic Tension and Gameplay Tension
I Silva, P Cardoso, E Oliveira
Proceedings of the 9th International Conference on Digital and Interactive …, 2019
102019
Empathy in the ergodic experience of computational aesthetics
M Carvalhais, P Cardoso
Editorial Coordinators: Rufus Adebayo, Ismail Farouk, Steve Jones …, 2018
102018
What Then Happens When Interaction is Not Possible: The Virtuosic Interpretation of Ergodic Artefacts
M Carvalhais, P Cardoso
Journal of Science and Technology of the Arts 7 (1), 55-62, 2015
92015
Beyond vicarious interactions: From theory of mind to theories of systems in Ergodic Artefacts
M Carvalhais, P Cardoso
Proceedings xCoAx, 139-50, 2015
92015
Um Modelo Tipológico da Ação dos Videojogos
P Cardoso
PQDT-Global, 2008
92008
Examining the impact and moderating effects of an 8-week mindfulness-based program in Grade 4
T Limpo, AI Vieira, S Magalhães, R Rocha, C Cordeiro, R Rodrigues, ...
Mindfulness 14 (8), 2026-2043, 2023
72023
Creation of meaning in processor-based artefacts
M Carvalhais, P Cardoso
ISEA 2017: International Symposium on Electronic Arts, Manizales, Colombia, 2017
72017
Speculative design for development of serious games: a case study in the context of anorexia nervosa
V Peçaibes, P Cardoso, B Giesteira
Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI …, 2019
62019
Narrative games in ergodic media
M Carvalhais, P Cardoso
Estudos em Comunicação 2 (27), 2018
62018
Traversal by Repetition: Reprising in video games
P Cardoso, M Carvalhais
#16.ART - International Meeting of Art and Technology 16, 201-207, 2017
62017
Asymmetric Gameplay: Types and Perspectives
A Neto, P Cardoso, M Carvalhais
International Conference on Design and Digital Communication, 765-778, 2022
52022
Strategies of Intentional Friction in the User Interface of Digital Games
I Silva, P Cardoso, B Giesteira
International Conference on Design and Digital Communication, 49-62, 2022
52022
Never Imagined I Would Work In The Digital Game Industry
L Lima, P Gouveia, P Cardoso, C Pinto
2021 IEEE Conference on Games (CoG), 1-7, 2021
52021
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