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Thomas Hainey
Thomas Hainey
Programme Leader of Computer Games Development, Senior Lecturer in Computer Games
Email confirmado em uws.ac.uk - Página inicial
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A systematic literature review of empirical evidence on computer games and serious games
TM Connolly, EA Boyle, E MacArthur, T Hainey, JM Boyle
Computers & education 59 (2), 661-686, 2012
38922012
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games
EA Boyle, T Hainey, TM Connolly, G Gray, J Earp, M Ott, T Lim, M Ninaus, ...
Computers & Education 94, 178-192, 2016
14572016
Engagement in digital entertainment games: A systematic review
EA Boyle, TM Connolly, T Hainey, JM Boyle
Computers in human behavior 28 (3), 771-780, 2012
8022012
The role of psychology in understanding the impact of computer games
E Boyle, TM Connolly, T Hainey
Entertainment computing 2 (2), 69-74, 2011
6522011
A systematic literature review of games-based learning empirical evidence in primary education
T Hainey, TM Connolly, EA Boyle, A Wilson, A Razak
Computers & Education 102, 202-223, 2016
5532016
An alternate reality game for language learning: ARGuing for multilingual motivation
TM Connolly, M Stansfield, T Hainey
Computers & Education 57 (1), 1389-1415, 2011
3082011
An application of games‐based learning within software engineering
TM Connolly, M Stansfield, T Hainey
British Journal of Educational Technology 38 (3), 416-428, 2007
2752007
Evaluation of a game to teach requirements collection and analysis in software engineering at tertiary education level
T Hainey, TM Connolly, M Stansfield, EA Boyle
Computers & Education 56 (1), 21-35, 2011
2472011
The differences in motivations of online game players and offline game players: A combined analysis of three studies at higher education level
T Hainey, T Connolly, M Stansfield, E Boyle
Computers & education 57 (4), 2197-2211, 2011
2342011
A narrative literature review of games, animations and simulations to teach research methods and statistics
EA Boyle, EW MacArthur, TM Connolly, T Hainey, M Manea, A Kärki, ...
Computers & Education 74, 1-14, 2014
2202014
An application of adaptive games-based learning based on learning style to teach SQL
M Soflano, TM Connolly, T Hainey
Computers & Education 86, 192-211, 2015
1692015
Evaluation of computer games developed by primary school children to gauge understanding of programming concepts
A Wilson, T Hainey, T Connolly
European Conference on Games Based Learning, 549, 2012
1212012
Students' attitudes toward playing games and using games in education: Comparing Scotland and the Netherlands
T Hainey, W Westera, TM Connolly, L Boyle, G Baxter, RB Beeby, ...
Computers & Education 69, 474-484, 2013
1082013
Using Scratch with primary school children: an evaluation of games constructed to gauge understanding of programming concepts
A Wilson, T Hainey, TM Connolly
International Journal of Game-Based Learning (IJGBL) 3 (1), 93-109, 2013
912013
Student perceptions of virtual reality use in higher education
G Baxter, T Hainey
Journal of Applied Research in Higher Education 12 (3), 413-424, 2019
842019
Towards the development of a games-based learning evaluation framework
T Connolly, M Stansfield, T Hainey
Games-based learning advancements for multi-sensory human computer …, 2009
772009
Teachers’ views on the approach of digital games-based learning within the curriculum for excellence
AA Razak, T Connolly, T Hainey
International Journal of Game-Based Learning (IJGBL) 2 (1), 33-51, 2012
752012
Development of a general framework for evaluating games-based learning
T Connolly, MH Stansfield, T Hainey
Proceedings of the 2nd European conference on games-based learning, 105-114, 2008
742008
Learning style analysis in adaptive GBL application to teach SQL
M Soflano, TM Connolly, T Hainey
Computers & Education 86, 105-119, 2015
682015
The use of computer games in education: A review of the literature
T Hainey, T Connolly, M Stansfield, L Boyle
Handbook of research on improving learning and motivation through …, 2011
662011
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Artigos 1–20