João Madeiras Pereira
Title
Cited by
Cited by
Year
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games
EA Boyle, T Hainey, TM Connolly, G Gray, J Earp, M Ott, T Lim, M Ninaus, ...
Computers & Education 94, 178-192, 2016
6122016
iThink: A game-based approach towards improving collaboration and participation in requirement elicitation
J Fernandes, D Duarte, C Ribeiro, C Farinha, JM Pereira, MM da Silva
Procedia Computer Science 15, 66-77, 2012
1242012
Gamifying requirement elicitation: Practical implications and outcomes in improving stakeholders collaboration
C Ribeiro, C Farinha, J Pereira, MM da Silva
Entertainment Computing 5 (4), 335-345, 2014
342014
Using serious games for cognitive disabilities
RM Tomé, JM Pereira, M Oliveira
International Conference on Serious Games Development and Applications, 34-47, 2014
312014
Solis' Curse-A Cultural Heritage game using voice interaction with a Virtual Agent
JN Neto, R Silva, JP Neto, JM Pereira, J Fernandes
2011 Third International Conference on Games and Virtual Worlds for Serious …, 2011
302011
A comparative study of interaction metaphors for large-scale displays
R Jota, JM Pereira, JA Jorge
CHI'09 Extended Abstracts on Human Factors in Computing Systems, 4135-4140, 2009
282009
A new approach to walking in place
L Bruno, J Pereira, J Jorge
IFIP Conference on Human-Computer Interaction, 370-387, 2013
252013
Geometric Detection Algorithms for Cavities on Protein Surfaces in Molecular Graphics: A Survey
T Simões, D Lopes, S Dias, F Fernandes, J Pereira, J Jorge, C Bajaj, ...
Computer Graphics Forum DOI: 10.1111/cgf.13158, 2017
222017
Creepy tracker toolkit for context-aware interfaces
M Sousa, D Mendes, RKD Anjos, D Medeiros, A Ferreira, A Raposo, ...
Proceedings of the 2017 ACM International Conference on Interactive Surfaces …, 2017
192017
Analysing the required properties of business simulation games to be used in e-learning and education
AJ Blazic, C Ribeiro, T Arh
Scientific Research Publishing, 2012
192012
Tarcast: Taxonomy for augmented reality casting with web support
JM Braz, JM Pereira
The International Journal of Virtual Reality 7 (4), 47-56, 2008
192008
3D modelling of laser scanned and photogrammetric data for digital documentation: the Mosteiro da Batalha case study
A Oliveira, JF Oliveira, JM Pereira, BR de Araújo, J Boavida
Journal of Real-Time Image Processing, 1-16, 2012
182012
PIC codes in new processors: A full relativistic PIC code in CUDA-enabled hardware with direct visualization
P Abreu, RA Fonseca, JM Pereira, LO Silva
IEEE Transactions on Plasma Science 39 (2), 675-685, 2010
172010
An efficient collision detection algorithm for point cloud models
M Figueiredo, J Oliveira, B Araújo, J Pereira
ГрафиКон'2010, 30-37, 2010
152010
A realidade aumentada na engenharia biomédica: Estado da arte
J Pereira
EAEB, 2008
142008
Battle of the DJs: an HCI perspective of Traditional, Virtual, Hybrid and Multitouch DJing
P Lopes, A Ferreira, JAM Pereira
Proceedings of the International Conference on New Interfaces for Musical …, 2011
132011
Challenges of Introducting Serious Games and Virtual Worlds in Educational Curriculum
C Ribeiro, J Pereira, C Calado, Ferreira, Carla
Cases on Digital Game-based Learning: Methods, Models, and Strategies (http …, 2013
12*2013
Improve: Collaborative design review in mobile mixed reality
P Santos, A Stork, T Gierlinger, A Pagani, B Araújo, R Jota, L Bruno, ...
Virtual Reality, 543-553, 2007
122007
3D annotation in contemporary dance: Enhancing the creation-tool video annotator
C Ribeiro, R Kuffner, C Fernandes, J Pereira
Proceedings of the 3rd International Symposium on Movement and Computing, 1-4, 2016
112016
Serious games development and applications
MF Oliveira, M Ma, JB Hauge
Springer International Publishing, 2014
112014
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Articles 1–20