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Ramona Srbecky
Ramona Srbecky
PhD candidate @ Fernuni Hagen
Verified email at fernuni-hagen.de
Title
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Year
Towards a Work Task Simulation Supporting Training of Work Design Skills during Qualification-based Learning.
R Srbecky, M Winterhagen, B Wallenborn, M Then, B Vu, W Fraas, ...
CSEDU (2), 534-542, 2022
102022
Automatic dynamic and adaptive playout of competency-based learning units based on data in learners’ competency and qualification profile
R Srbecky, M Winterhagen, A Hedderoth, I Ochsendorf, F Fischman, ...
Springer Nature SPRINGER NATURE-Research Book Series: Transactions on …, 0
10*
Realization of a Framework for Game-based Learning Units Using a Unity Environment
R Srbecky, M Krapf, B Wallenborn, M Then, M Hemmje
European Conference on Games Based Learning, 682-XXI, 2021
72021
CONCEPT FOR A SYSTEM ARCHITECTURE FOR AN APPLIED LEARNING GAME FOR A WORK TASK SIMULATION SUPPORTING TRAINING OF WORK DESIGN SKILLS DURING QUALIFICATION-BASED LEARNING
R Srbecky, M Winterhagen, B Wallenborn, M Then, B Vu, W Fraas, ...
EDULEARN22 Proceedings, 4775-4782, 2022
62022
Dynamic and Adaptive Playout of Competency-Based Learning Games Based on Data in Learners’ Competency Profile Considering Didactical Structural Templates
R Srbecky, M Winterhagen, SA Wetzel, I Ochsendorf, A Hedderoth, ...
Gamification-Analysis, Design and Development [Working Title][Internet …, 2022
42022
Implementing a competence and qualifications profile component to support competence and qualification based learning in higher educational institutions
R Srbecky, I Ochsendorf, M Then, M Winterhagen, B Wallenborn, ...
Edulearn22 Proceedings, 4765-4774, 2022
32022
Enabling adaptive courses in moodle
M Winterhagen, A Hedderoth, R Srbecky, F Fischman, B Wallenborn, ...
Edulearn22 Proceedings, 4707-4713, 2022
32022
Prototypical Implementation of an Applied Game with a Game-Based Learning Framework
R Srbecky, M Krapf, B Wallenborn, M Then, M Hemmje
European Conference on Games Based Learning, 673-XXI, 2021
32021
Towards learning analytics in higher educational platforms in consideration of qualification-based learning
R Srbecky, M Then, B Wallenborn, M Hemmje
EDULEARN21 Proceedings, 5067-5076, 2021
32021
Didactical structural templates enabling learner adaptive flow
M Winterhagen, S Wetzel, R Srbecky, D Heutelbeck, B Wallenborn, ...
Edulearn22 Proceedings, 4735-4743, 2022
22022
REALIZATION OF AN APPLIED LEARNING GAME FOR A WORK TASK SIMULATION SUPPORTING TRAINING OF WORK DESIGN SKILLS DURING QUALIFICATIONS-BASED LEARNING
R Srbecky, SA Wetzel, D Delvos, B Kres, K Overdiek, W Fraas, ...
ICERI2022 Proceedings, 5620-5629, 2022
12022
Supporting Learning Analytics in Educational Games in consideration of Qualifications-Based Learning
R Srbecky, M Frangenberg, B Wallenborn, M Then, IJ Perez-Colado, ...
DELFI 2021, 2021
12021
REALIZATION OF ADAPTIVE PROGRESS BARS IN MOODLE FOR ATTESTED COMPETENCIES AND QUALIFICATIONS FOR LEARNERS IN HIGHER EDUCATION INSTITUTIONS PSYCHOLOGY COURSES CONSIDERING …
R Srbecky, S Colutto, SA Wetzel, M Winterhagen, W Fraas, J Dettmers, ...
EDULEARN23 Proceedings, 1736-1742, 2023
2023
Towards the Usage of Learning Assessment Goals in Consideration of Qualifications-Based Learning Using Didactical Structural Templates
M Winterhagen, R Srbecky, S Wetzel, B Wallenborn, M Then, B Vu, ...
2022
Dynamic and Adaptive Playout of Competency-Based Learning Games Based on Data in Learners’ Competency Profile Considering Didactical Structural Templates
R Srbecky, M Winterhagen, SA Wetzel, I Ochsendorf, A Hedderoth, ...
Gamification-Analysis, Design and Development, 0
QBL–A Software-Technical Approach for Supporting Compe-tence-Based Learning
M Then, B Wallenborn, F Fischman, S Lothary, R Srbecky, M Winterhagen, ...
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