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Tzvetomir Vassilev
Tzvetomir Vassilev
Prof. of Computer Science, University of Ruse, Bulgaria
Verified email at uni-ruse.bg
Title
Cited by
Cited by
Year
Fast cloth animation on walking avatars
T Vassilev, B Spanlang, Y Chrysanthou
Computer Graphics Forum 20 (3), 260-267, 2001
2142001
Fair interpolation and approximation of B-splines by energy minimization and points insertion
TI Vassilev
Computer-Aided Design 28 (9), 753-760, 1996
781996
Reconstruction and interpretation of 3D whole body surface images
B Buxton, L Dekker, I Douros, T Vassilev
Scanning 2000 Proceedings, Paris, 2000, 2000
602000
Dressing virtual people
TI Vassilev
SCI'2000 conference, Orlando, 23-26, 2000
512000
A mass-spring model for real time deformable solids
IT Vassilev, B Spanlang
na, 2002
432002
Collaborative geometrical modeling in immersive virtual environments
M Usoh, M Slater, TI Vassilev
Virtual environments and scientific visualization’96, 111-120, 1996
291996
Efficient cloth model and collision detection for dressing virtual people
T Vassilev, B Spanlang, Y Chrysanthou
CD proc. GeTech Hong Kong, 2001
272001
Efficient cloth model for dressing animated virtual people
T Vassilev, B Spanlang
Visual Comput 17, 147-157, 2000
212000
Comparison of several parallel API for cloth modelling on modern GPUs
TI Vassilev
Proceedings of the 11th International Conference on Computer Systems and …, 2010
202010
Interactive Sculpting with Deformable Nonuniform B‐splines
TI Vassilev
Computer Graphics Forum 16 (4), 191-199, 1997
181997
Method for dressing and animating dressed characters
T Vassilev, C Lambros, B Spanlang
US Patent App. 10/486,842, 2005
142005
Method for dressing and animating dressed characters
T Vassilev, C Lambros, B Spanlang
US Patent App. 10/486,842, 2005
142005
A virtual clothing system for retail and design
B Spanlang, T Vassilev, J Walters, BF Buxton
Research Journal of Textile and Apparel, 2005
132005
Efficient super-elasticity handling in mass-spring systems.
V Dochev, T Vassilev
CompSysTech 3, 483-490, 2003
122003
Algorithm and data structures for implementing a mass-spring deformable model on GPU
T Vassilev, R Rousev
Research and Laboratory University Ruse, 102-109, 2008
102008
An Approach to Teaching Introductory Programming for IT Professionals Using Games
TI Vassilev
International Journal of Human Capital and Information Technology …, 2015
92015
Compositing photographs with virtual clothes for design.
B Spanlang, T Vassilev, BF Buxton
CompSysTech, 1-6, 2004
92004
Adapting the Education System to the Digital Generation
A Smrikarov, T Vassilev, Y Stefanov
International conference on e-learning (e-Learning’15), 10-15, 2015
72015
Fast GPU Garment Simulation and Collision Detection
TI Vassilev, B Spanlang
International Conference in Central Europe on Computer Graphics …, 2012
62012
Image-space based collision detection in cloth simulation on walking humans.
V Dochev, T Vassilev, B Spanlang
CompSysTech, 1-6, 2004
62004
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