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Yusuf Pisan
Yusuf Pisan
University of Washington Bothell
Verified email at uw.edu - Homepage
Title
Cited by
Cited by
Year
Personalised gaming: a motivation and overview of literature
S Bakkes, CT Tan, Y Pisan
Proceedings of the 8th Australasian Conference on Interactive Entertainment …, 2012
1612012
Exergames for the elderly: Towards an embedded Kinect-based clinical test of falls risk
JA Garcia, K Felix Navarro, D Schoene, ST Smith, Y Pisan
Health informatics: Building a healthcare future through trusted information …, 2012
662012
Improving lives: using Microsoft Kinect to predict the loss of balance for elderly users under cognitive load
Y Pisan, JG Marin, KF Navarro
Proceedings of The 9th Australasian conference on interactive entertainment …, 2013
612013
My guild, my people: Role of guilds in massively multiplayer online games
Y Pisan
Proceedings of the 4th Australasian conference on Interactive entertainment, 1-5, 2007
522007
A feasibility study in using facial expressions analysis to evaluate player experiences
CT Tan, D Rosser, S Bakkes, Y Pisan
Proceedings of The 8th Australasian Conference on Interactive Entertainment …, 2012
502012
Submit! a web-based system for automatic program critiquing
Y Pisan, D Richards, A Sloane, H Koncek, S Mitchell
Proceedings of the fifth Australasian conference on Computing education …, 2003
402003
Inferring player experiences using facial expressions analysis
CT Tan, S Bakkes, Y Pisan
Proceedings of the 2014 Conference on Interactive Entertainment, 1-8, 2014
342014
An initial understanding of how game users explore virtual environments
C Si, Y Pisan, CT Tan, S Shen
Entertainment Computing 19, 13-27, 2017
282017
Extending requirement specifications using analogy
Y Pisan
Proceedings of the 22nd international conference on Software engineering, 70-76, 2000
232000
Assessing the Kinect’s capabilities to perform a time-based clinical test for fall risk assessment in older people
JA Garcia, Y Pisan, CT Tan, KF Navarro
Entertainment Computing–ICEC 2014: 13th International Conference, ICEC 2014 …, 2014
202014
A visual routines based model of graph understanding
Y Pisan
Proc. 17th Annual Conference of the Cognitive Science Society, 1995
201995
A survey of major challenges and future directions for next generation pervasive computing
YB Kang, Y Pisan
Computer and Information Sciences–ISCIS 2006: 21th International Symposium …, 2006
182006
The distributed studio: towards a theory of virtual place for creative collaboration
V Weiley, Y Pisan
Proceedings of the 20th Australasian Conference on Computer-Human …, 2008
152008
An integrated architecture for engineering problem-solving
Y Pisan
Northwestern University, 1998
131998
Understanding players' map exploration styles
C Si, Y Pisan, CT Tan
Proceedings of the Australasian computer science week multiconference, 1-6, 2016
112016
Persuasive environments: Argumentation models in serious games
Y Pisan, CT Tan
2012 7th International Conference on Computer Science & Education (ICCSE …, 2012
112012
Correlation between facial expressions and the game experience questionnaire
CT Tan, S Bakkes, Y Pisan
Proceedings of the Entertainment Computing-ICEC 2014, 13th, 2014
102014
Programming in the world
R Berry, M Makino, N Hikawa, M Naemura, Y Pisan, E Edmonds
Digital Creativity 17 (01), 36-48, 2006
102006
A scouting strategy for real-time strategy games
C Si, Y Pisan, CT Tan
Proceedings of the 2014 Conference on Interactive Entertainment, 1-8, 2014
92014
Towards Automated Player Experience Detection With Computer Vision Techniques
C Tan, Y Pisan
CHI Workshop on Game User Research, 2012
82012
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