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Diogo de Andrade
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Year
Generative art with swarm landscapes
D de Andrade, N Fachada, CM Fernandes, AC Rosa
Entropy 22 (11), 1284, 2020
82020
Procedural Generation of 3D Maps with Snappable Meshes
RC Silva, N Fachada, D de Andrade, N Códices
IEEE Access 10 (IN PRESS), 2022
72022
Fun maths for all game development students
D de Andrade, N Fachada
Proceedings of the 2020 ACM Conference on Innovation and Technology in …, 2020
42020
PyXYZ: an educational 3D wireframe engine in Python
D de Andrade, N Fachada
Proceedings of the 26th ACM Conference on Innovation and Technology in …, 2021
32021
Improving the CS curriculum of a top-down videogames BA
N Fachada, D de Andrade, P Serra, N Códices, F Luz, P Lopes, ...
Proceedings of the 11th Computer Science Education Research Conference, 62-63, 2022
22022
Procedural game level generation by joining geometry with hand-placed connectors
RC Silva, N Fachada, N Códices, D Andrade
SPCV, 2020
22020
Generating Multidimensional Clusters With Support Lines
N Fachada, D de Andrade
Knowledge-Based Systems 277, 110836, 2023
2023
Automated Generation of Map Pieces for Snappable Meshes
D de Andrade, N Fachada
Proceedings of the 18th International Conference on the Foundations of …, 2023
2023
Unity Snappable Meshes
N Fachada, RC e Silva, D de Andrade, N Códices
Software Impacts 13, 100363, 2022
2022
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