Frank Steinicke
Frank Steinicke
Human-Computer Interaction, Department of Informatics, Universität Hamburg
Verified email at - Homepage
Cited by
Cited by
Estimation of detection thresholds for redirected walking techniques
F Steinicke, G Bruder, J Jerald, H Frenz, M Lappe
IEEE Transactions on Visualization and Computer Graphics 16 (1), 17-27, 2009
Evaluation of locomotion techniques for room-scale vr: Joystick, teleportation, and redirected walking
E Langbehn, P Lubos, F Steinicke
Proceedings of the Virtual Reality International Conference-Laval Virtual, 1-9, 2018
15 years of research on redirected walking in immersive virtual environments
NC Nilsson, T Peck, G Bruder, E Hodgson, S Serafin, M Whitton, ...
IEEE Computer Graphics and Applications 38 (2), 44-56, 2018
Human walking in virtual environments
F Steinicke, Y Visell, J Campos, A Lécuyer
Springer 56 (7), 976-985, 2013
Analyses of human sensitivity to redirected walking
F Steinicke, G Bruder, J Jerald, H Frenz, M Lappe
Proceedings of the 2008 ACM symposium on Virtual reality software and …, 2008
A taxonomy for deploying redirection techniques in immersive virtual environments
EA Suma, G Bruder, F Steinicke, DM Krum, M Bolas
2012 IEEE Virtual Reality Workshops (VRW), 43-46, 2012
Being really virtual
F Steinicke
Springer, 2016
Does a digital assistant need a body? The influence of visual embodiment and social behavior on the perception of intelligent virtual agents in AR
K Kim, L Boelling, S Haesler, J Bailenson, G Bruder, GF Welch
2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2018
In the blink of an eye: leveraging blink-induced suppression for imperceptible position and orientation redirection in virtual reality
E Langbehn, F Steinicke, M Lappe, GF Welch, G Bruder
ACM Transactions on Graphics (TOG) 37 (4), 1-11, 2018
Natural walking in virtual reality: A review
NC Nilsson, S Serafin, F Steinicke, R Nordahl
Computers in Entertainment (CIE) 16 (2), 1-22, 2018
Arch-explore: A natural user interface for immersive architectural walkthroughs
G Bruder, F Steinicke, KH Hinrichs
2009 IEEE symposium on 3D user interfaces, 75-82, 2009
Influence of avatar appearance on presence in social VR
P Heidicker, E Langbehn, F Steinicke
2017 IEEE Symposium on 3D User Interfaces (3DUI), 233-234, 2017
Bending the curve: Sensitivity to bending of curved paths and application in room-scale vr
E Langbehn, P Lubos, G Bruder, F Steinicke
IEEE Transactions on Visualization and Computer Graphics 23 (4), 1389-1398, 2017
Cognitive resource demands of redirected walking
G Bruder, P Lubos, F Steinicke
IEEE transactions on visualization and computer graphics 21 (4), 539-544, 2015
Taxonomy and implementation of redirection techniques for ubiquitous passive haptic feedback
F Steinicke, G Bruder, L Kohli, J Jerald, K Hinrichs
2008 International Conference on Cyberworlds, 217-223, 2008
The jumper metaphor: an effective navigation technique for immersive display setups
B Bolte, F Steinicke, G Bruder
Proceedings of virtual reality international conference 1 (2), 2011
Transitional environments enhance distance perception in immersive virtual reality systems
F Steinicke, G Bruder, K Hinrichs, M Lappe, B Ries, V Interrante
Proceedings of the 6th Symposium on Applied Perception in Graphics and …, 2009
2D touching of 3D stereoscopic objects
D Valkov, F Steinicke, G Bruder, K Hinrichs
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2011
Analysis of direct selection in head-mounted display environments
P Lubos, G Bruder, F Steinicke
2014 IEEE Symposium on 3D User Interfaces (3DUI), 11-18, 2014
Moving towards generally applicable redirected walking
F Steinicke, G Bruder, T Ropinski, K Hinrichs
Proceedings of the Virtual Reality International Conference (VRIC), 15-24, 2008
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