Sonia Matos
Sonia Matos
Interactive Technologies Institute (ITI/LARSyS)
Verified email at m-iti.org - Homepage
Title
Cited by
Cited by
Year
Designing interactive technologies for interpretive exhibitions: enabling teen participation through user-driven innovation
V Cesário, S Matos, M Radeta, V Nisi
IFIP Conference on Human-Computer Interaction, 232-241, 2017
162017
The Ocean Game: Assessing Children's Engagement and Learning in a Museum Setting Using a Treasure-Hunt Game
V Cesário, M Radeta, S Matos, V Nisi
Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017
152017
Gaming versus storytelling: understanding children’s interactive experiences in a museum setting
M Radeta, V Cesario, S Matos, V Nisi
International Conference on Interactive Digital Storytelling, 163-178, 2017
132017
Design and disability. developing new opportunities for the design curriculum
E Gieben-Gamal, S Matos
The Design Journal 20 (sup1), S2022-S2032, 2017
132017
Introduction. Rethinking Social Memory: Archives, Technology, and the Social
I Blom
Memory in Motion, 11-38, 2016
132016
Feral Computing: From ubiquitous calculation to wild interactions
M Fuller, S Matos
How To Be a Geek: Essays on the Culture of Software, 167, 2017
122017
Fourth-Wave HCI Meets the 21st Century Manifesto
S Ashby, J Hanna, S Matos, C Nash, A Faria
Proceedings of the Halfway to the Future Symposium 2019, 1-11, 2019
72019
Designing Food Cultures: Propagating the consumption of seaweed in the Azores Islands through recipes
S Matos
Iridescent 2 (3), 24-33, 2012
72012
Footprint
J MacDonald, E Gieben-Gamal, C Rossi, S Matos
72012
The Sound Labyrinth: Computers, constructionism and language learning
S Matos
Proceedings of the 2017 Conference on Interaction Design and Children, 258-267, 2017
42017
Dissent by design: a manifesto for CHI manifestos
J Hanna, S Ashby, S Matos, A Faria, R Rodrigues
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
32019
Words in Freedom: A Manifesto Machine as Critical Design
S Ashby, J Hanna, S Matos, R Rodrigues
International Conference on Advances in Computer Entertainment, 557-566, 2017
32017
Teachers’ perspectives and practices on biodiversity web portals as an opportunity to reconnect education with nature
A Picanço, AM Arroz, IR Amorim, S Matos, R Gabriel
Environmental Conservation 48 (1), 25-32, 2021
22021
Youth, Politics & Civic Participation: the'Manifesto Machine'
S Matos, S Ashby, J Hanna, R Rodrigues
Proceedings of the 9th International Conference on Communities …, 2019
22019
Immersion, a Constructivist Approach to Cognition and Culture
S Matos
What Does a Chameleon Look Like? Topographies of Immersion, 339-352, 2011
22011
Manifesto!: Now: Game design for revolutionary thinking
J Hanna, S Ashby, C Nash, S Matos, A Faria
CUMULUS Conference Proceedings, 2020
12020
Collaborative narrative visions and the Manifesto Machine
S Ashby, J Hanna, S Matos, R Rodrigues
Companion of the 2018 ACM Conference on Computer Supported Cooperative Work …, 2018
12018
Social design and participatory research: Transforming the curriculum in higher education
S Matos, E Gieben-Gamal
Nordes 7 (1), 2017
12017
Chapter Two. Can Languages be Saved? Linguistic Heritage and the Moving Archive
SI MatOS
Memory in Motion, 61-84, 2016
12016
Here we don’t speak, here we whistle: Designing a language support system for the Silbo Gomero
S Matos
Design Frontiers-Territories, Concepts, Technologies: Proceedings of the 8th …, 2014
12014
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Articles 1–20