A GPU-assisted hybrid model for real-time crowd simulations M Haciomeroglu, O Barut, CY Ozcan, H Sever Computers & Graphics 37 (7), 862-872, 2013 | 13 | 2013 |
Real-time collision-free linear trajectory generation on GPU for crowd simulations O Barut, M Haciomeroglu The Visual Computer 31, 843-852, 2015 | 5 | 2015 |
Hardware‐accelerated dynamic clustering of virtual crowd members M Haciomeroglu, CY Ozcan, O Barut, L Seckin, H Sever Computer Animation and Virtual Worlds 24 (2), 143-153, 2013 | 4 | 2013 |
Combining GPU-generated linear trajectory segments to create collision-free paths for real-time ambient crowds O Barut, M Haciomeroglu, EA Sezer Graphical Models 99, 31-45, 2018 | 3 | 2018 |
Perceptual evaluation of maneuvering motion illusion for virtual pedestrians O Barut, M Haciomeroglu, EA Sezer The Visual Computer 34 (6), 1119-1128, 2018 | 2 | 2018 |
A Dynamic Exit Choice Method for Real-Time Indoor Evacuation Scenarios O Barut, M Haciomeroglu, CY Ozcan, H Sever Proceedings of Eurasia Graphics, 2014 | 2 | 2014 |