Esame neuropsicologico breve S Mondini, D Mapelli, P Bisiacchi Raffaello Cortina Editore, 2003 | 409 | 2003 |
An empirical analysis of energy consumption of cross-platform frameworks for mobile development M Ciman, O Gaggi Pervasive and Mobile Computing 39, 214-230, 2017 | 100 | 2017 |
Using gamification to discover cultural heritage locations from geo-tagged photos A Bujari, M Ciman, O Gaggi, CE Palazzi Personal and Ubiquitous Computing 21, 235-252, 2017 | 97 | 2017 |
A serious game for predicting the risk of developmental dyslexia in pre-readers children O Gaggi, G Galiazzo, C Palazzi, A Facoetti, S Franceschini 2012 21st International Conference on Computer Communications and Networks …, 2012 | 78 | 2012 |
Serious games for early identification of developmental dyslexia O Gaggi, CE Palazzi, M Ciman, G Galiazzo, S Franceschini, M Ruffino, ... Computers in Entertainment (CIE) 15 (2), 1-24, 2017 | 75 | 2017 |
Digital twins and artificial intelligence: As pillars of personalized learning models M Furini, O Gaggi, S Mirri, M Montangero, E Pelle, F Poggi, C Prandi Communications of the ACM 65 (4), 98-104, 2022 | 60 | 2022 |
Would Current Ad-Hoc Routing Protocols be Adequate for the Internet of Vehicles? A Comparative Study A Bujari, O Gaggi, CE Palazzi, D Ronzani IEEE Internet of Things Journal 5 (5), 3683-3691, 2018 | 60 | 2018 |
iSenseStress: Assessing stress through human-smartphone interaction analysis M Ciman, K Wac, O Gaggi 2015 9th International conference on pervasive computing technologies for …, 2015 | 60 | 2015 |
Cross-platform mobile development: A study on apps with animations M Ciman, O Gaggi, N Gonzo Proceedings of the 29th Annual ACM Symposium on Applied Computing, 757-759, 2014 | 50 | 2014 |
Serious games to support cognitive development in children with cerebral visual impairment M Ciman, O Gaggi, TM Sgaramella, L Nota, M Bortoluzzi, L Pinello Mobile Networks and Applications 23, 1703-1714, 2018 | 41 | 2018 |
The use of games to help children eyes testing O Gaggi, M Ciman Multimedia Tools and Applications 75, 3453-3478, 2016 | 36 | 2016 |
Evaluating Impact of Cross-platform Frameworks in Energy Consumption of Mobile Applications. M Ciman, O Gaggi WEBIST (1), 423-431, 2014 | 36 | 2014 |
Context-aware design of adaptable multimodal documents A Celentano, O Gaggi Multimedia tools and applications 29, 7-28, 2006 | 36 | 2006 |
PlayWithEyes: A new way to test children eyes A De Bortoli, O Gaggi 2011 IEEE 1st International conference on serious games and applications for …, 2011 | 35 | 2011 |
Analysis and verification of SMIL documents O Gaggi, A Bossi Multimedia systems 17, 487-506, 2011 | 35 | 2011 |
Learning how to recycle waste using a game O Gaggi, F Meneghello, CE Palazzi, G Pante Proceedings of the 6th EAI International Conference on Smart Objects and …, 2020 | 31 | 2020 |
Stairstep recognition and counting in a serious Game for increasing users’ physical activity M Ciman, M Donini, O Gaggi, F Aiolli Personal and Ubiquitous Computing 20, 1015-1033, 2016 | 31 | 2016 |
Schema modelling for automatic generation of multimedia presentations A Celentano, O Gaggi Proceedings of the 14th international conference on Software engineering and …, 2002 | 31 | 2002 |
A synchronization model for hypermedia documents navigation A Celentano, O Gaggi Proceedings of the 2000 ACM symposium on Applied computing-Volume 2, 585-591, 2000 | 31 | 2000 |
Multiplatform games for Dyslexia identification in preschoolers A Facoetti, S Franceschini, O Gaggi, G Galiazzo, S Gori, CE Palazzi, ... 2014 IEEE 11th consumer communications and networking conference (CCNC …, 2014 | 27 | 2014 |