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Maria Magdalena Popescu
Maria Magdalena Popescu
Outros nomesMaria Popescu
Carol I National Defense University, Full Professor Habil. MA, PhD
Email confirmado em unap.ro
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Framing the adoption of serious games in formal education
S Arnab, R Berta, J Earp, S De Freitas, M Popescu, M Romero, I Stanescu, ...
Electronic Journal of e-learning 10 (2), pp159‑171-pp159‑171, 2012
1862012
Serious games for serious learning using SG for business, management and defence education
MM Popescu, M Romero, M Usart
International Journal of Computer Science Research and Application 3 (1), 5-15, 2013
442013
Hot issues in game enhanced learning: the GEL viewpoint
S de Freitas, J Earp, M Ott, K Kiili, M Ney, M Popescu, M Romero, M Usart, ...
Procedia Computer Science 15, 25-31, 2012
362012
Supporting human capital development with serious games: An analysis of three experiences
J Earp, M Ott, M Popescu, M Romero, M Usart
Computers in Human Behavior 30, 715-720, 2014
322014
Measuring the effectiveness of learning with serious games in corporate training
Y Bachvarova, S Bocconi, B van der Pols, M Popescu, I Roceanu
Procedia Computer Science 15, 221-232, 2012
322012
Using serious games in adult education serious business for serious people-the MetaVals game case study
M Popescu, M Romero, M Usart
ICVL 2012-7th International Conference on Virtual Learning, 125-134, 2012
272012
New pedagogical approaches in game enhanced learning: Curriculum integration
S de Freitas, M Ott
IGI Global, 2013
262013
Serious games in formal education: Discussing some critical aspects
M Popescu, S Arnab, R Berta, J Earp, S de Freitas, M Romero, I Stanescu, ...
Proceedings 5th European Conference on Game-Based Learning, 486-493, 2011
262011
Interdisciplinary and international adaption and personalization of the metavals serious games
M Romero, M Usart, M Popescu, E Boyle
Serious Games Development and Applications: Third International Conference …, 2012
182012
GEL: Exploring game enhanced learning
S de Freitas, K Kiili, M Ney, M Ott, M Popescu, M Romero, I Stanescu
Procedia Computer Science 15, 289-292, 2012
162012
Personal online identity-branding or impression management
MM Popescu
Scientific Bulletin 24 (1), 67-75, 2019
142019
APPROACHES ON METRICS AND TAXONOMY IN SERIOUS GAMES.
MM Popescu, F Bellotti
eLearning & Software for Education, 2012
122012
TEACHING FOREIGN LANGUAGES–X–RAY OF A ROMANIAN eLEARNING EXPERIENCE
MM Popescu
Conference proceedings of» eLearning and Software for Education «(eLSE) 6 …, 2010
122010
Game-enhanced learning: Preliminary thoughts on curriculum integration
M Ott, MM Popescu, IA Stanescu, S de Freitas
New pedagogical approaches in game enhanced learning: Curriculum integration …, 2013
102013
Aspects of serious games curriculum integration-a two-folded approach
MM Popescu, I Roceanu, J Earp, M Ott, PM Ger
The International Scientific Conference eLearning and Software for Education …, 2012
82012
Teaching Foreign Languages-X-ray of a Romanian eLearning Experience in Advanced Distributed Learning in Education and Training Transformation, eLSE 2010
MM Popescu
Editura Universitara, Bucharest, 2010
82010
Knowledge anywhere, anytime based on the wireless devices
I Roceanu, V Stefan, V Popescu, M Popescu, R Gramatovici, F Lazo
Proceedings of the 5th Scientific Conference eLearning and Software for …, 2009
82009
The 14-th International Conference on Technology Supported Learning&Training proceedings
I Roceanu, M Popescu, D Barbieru, A Toedt
Berlin, 2008
52008
Social media and the threats against human security deepfake and fake news
CPF Repez, MM Popescu
Romanian Military Thinking,(4), 2020
42020
Media literacy tools in combating disinformation and fake news in social media
MM Popescu
Bulletin of the Transilvania University of Braşov, Series VII: Social …, 2020
42020
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Artigos 1–20