Follow
José Carlos Paiva
José Carlos Paiva
CRACS & INESC-Porto LA, Faculty of Sciences, University of Porto
Verified email at fc.up.pt
Title
Cited by
Cited by
Year
Automated assessment in computer science education: A state-of-the-art review
JC Paiva, JP Leal, Á Figueira
ACM Transactions on Computing Education (TOCE) 22 (3), 1-40, 2022
1402022
Enki: A pedagogical services aggregator for learning programming languages
JC Paiva, JP Leal, RA Queirós
Proceedings of the 2016 ACM Conference on Innovation and Technology in …, 2016
452016
Integrating rich learning applications in lms
R Queirós, JP Leal, JC Paiva
State-of-the-art and future directions of smart learning, 381-386, 2016
232016
Fostering programming practice through games
JC Paiva, JP Leal, R Queirós
Information 11 (11), 498, 2020
222020
Odin: A service for gamification of learning activities
JC Paiva, JP Leal, R Queirós
Languages, Applications and Technologies: 4th International Symposium, SLATE …, 2015
172015
Yet another programming exercises interoperability language (short paper)
JC Paiva, R Queirós, JP Leal, J Swacha
9th Symposium on Languages, Applications and Technologies (SLATE 2020), 2020
152020
Fgpe authorkit–a tool for authoring gamified programming educational content
JC Paiva, R Queirós, JP Leal, J Swacha
Proceedings of the 2020 ACM Conference on Innovation and Technology in …, 2020
142020
Gedil—gamified education interoperability language
J Swacha, JC Paiva, JP Leal, R Queirós, R Montella, S Kosta
Information 11 (6), 287, 2020
142020
Towards a framework for gamified programming education
J Swacha, R Queirós, JC Paiva
2019 International Symposium on Educational Technology (ISET), 144-149, 2019
132019
Gamification of learning activities with the Odin service
JC Paiva, JP Leal, R Queirós
132016
Managing gamified programming courses with the FGPE platform
JC Paiva, R Queirós, JP Leal, J Swacha, F Miernik
Information 13 (2), 45, 2022
122022
Authoring game-based programming challenges to improve students’ motivation
JC Paiva, JP Leal, R Queirós
The Challenges of the Digital Transformation in Education: Proceedings of …, 2020
112020
Enhancing feedback to students in automated diagram assessment
HP Correia, JP Leal, JC Paiva
112017
An Open-Source Gamified Programming Learning Environment (Short Paper)
JC Paiva, R Queirós, JP Leal, J Swacha, F Miernik
Second International Computer Programming Education Conference (ICPEC 2021), 2021
102021
Defining requirements for a gamified programming exercises format
J Swacha, R Queirós, JC Paiva, JP Leal
Procedia Computer Science 159, 2502-2511, 2019
102019
Eshu: An extensible web editor for diagrammatic languages
JP Leal, H Correia, JC Paiva
5th Symposium on Languages, Applications and Technologies (SLATE'16)(2016), 2016
102016
Improving diagram assessment in Mooshak
H Correia, JP Leal, JC Paiva
International Conference on Technology Enhanced Assessment, 69-82, 2017
82017
FGPE Gamification Service: A GraphQL Service to Gamify Online Education
JC Paiva, A Haraszczuk, R Queirós, JP Leal, J Swacha, S Kosta
Trends and Applications in Information Systems and Technologies: Volume 4 9 …, 2021
72021
A roadmap to gamify programming education
J Swacha, R Queirós, JC Paiva, JP Leal, S Kosta, R Montella
1st International Computer Programming Education Conference, ICPEC 2020, 26, 2020
72020
GATUGU: Six Perspectives of Evaluation of Gamified Systems
J Swacha, R Queirós, JC Paiva
Information 14 (2), 136, 2023
52023
The system can't perform the operation now. Try again later.
Articles 1–20