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Liliana Vale Costa
Liliana Vale Costa
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Cited by
Cited by
Year
An empirical validation of consumer video game engagement: A playful-consumption experience approach
AZ Abbasi, DH Ting, H Hlavacs, LV Costa, AI Veloso
Entertainment Computing 29, 43-55, 2019
752019
Being (grand) players: review of digital games and their potential to enhance intergenerational interactions
L Costa, A Veloso
Journal of Intergenerational Relationships 14 (1), 43-59, 2016
702016
The diameter of the acyclic Birkhoff polytope
L Costa, CM da Fonseca, EA Martins
Linear algebra and its applications 428 (7), 1524-1537, 2008
222008
Factors influencing the adoption of video games in late adulthood: a survey of older adult gamers
LV Costa, AI Veloso
International Journal of Technology and Human Interaction (IJTHI) 12 (1), 35-50, 2016
192016
Games for active ageing, well-being and quality of life: a pilot study
LV Costa, AI Veloso, M Loizou, S Arnab
Behaviour & Information Technology 37 (8), 842-854, 2018
182018
Cycling through 360 virtual reality tourism for senior citizens: Empirical analysis of an assistive technology
CP Ortet, AI Veloso, L Vale Costa
Sensors 22 (16), 6169, 2022
162022
Social network games in an ageing society: Co-designing online games with adults aged 50 and over
A Veloso, L Costa
2015 10th Iberian conference on information systems and technologies (CISTI …, 2015
162015
Alternate reality games and intergenerational learning
L Costa, A Veloso
Digital Games Lab: Cologne, Germany, 2014
132014
A review of proxemics in ‘smart game-playing’
LV Costa, AI Veloso, Ó Mealha
Citizen, Territory and Technologies: Smart Learning Contexts and Practices …, 2018
112018
Networked video games for older adults
L Costa
MsC theses in Multimedia Communication, Aveiro: University of Aveiro, 2013
112013
The gamer's soul never dies: Review of digital games for an active ageing
L Costa, A Veloso
2015 10th Iberian Conference on Information Systems and Technologies (CISTI …, 2015
102015
The number of faces of the tridiagonal Birkhoff polytope
L Costa, CM da Fonseca, EA Martins
Journal of Mathematical Sciences 161, 867-877, 2009
102009
Gamifying online news in a senior online community: insights from designing and assessing the readers’ experience
F Regalado, L Vale Costa, F Martins, AI Veloso
Social Sciences 10 (12), 463, 2021
92021
Age stereotyping in the game context: introducing the game-ageism and age-gameism phenomena
L Vale Costa, AI Veloso, E Loos
Human Aspects of IT for the Aged Population. Social Media, Games and …, 2019
92019
The skeleton of acyclic Birkhoff polytopes
N Abreu, L Costa, G Dahl, E Martins
Linear Algebra and its Applications 457, 29-48, 2014
92014
Face counting on an acyclic Birkhoff polytope
L Costa, CM da Fonseca, EA Martins
92009
Jogos digitais na promoção da saúde: Desafios e tendências
AI Veloso, L Costa, T Ribeiro
Revista da FAEEBA: Educação e Contemporaneidade 25 (46), 159-186, 2016
82016
Jizo: a gamified digital app for senior cyclo-tourism in the mione community
CP Ortet, LV Costa, AI Veloso
International Conference on Videogame Sciences and Arts, 195-207, 2019
72019
Heuristics for designing digital games in assistive environments: Applying the guidelines to an ageing society
AI Veloso, LV Costa
2016 1st International Conference on Technology and Innovation in Sports …, 2016
72016
Desenho de interfaces para seniores: desafios e oportunidades no projeto SEDUCE
I Fonseca, P Amado, L Costa
Prisma. com, 107-138, 2014
72014
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Articles 1–20