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Maurício Ronny de Almeida Souza
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Year
A systematic mapping study on game-related methods for software engineering education
MRA Souza, L Veado, RT Moreira, E Figueiredo, H Costa
Information and software technology 95, 201-218, 2018
1552018
Students perception on the use of project-based learning in software engineering education
M Souza, R Moreira, E Figueiredo
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 537-546, 2019
782019
Gamification in software engineering education: An empirical study
MR de Almeida Souza, KF Constantino, LF Veado, EML Figueiredo
2017 IEEE 30th Conference on Software Engineering Education and Training …, 2017
702017
Games for Learning: Bridging Game-related Education Methods to Software Engineering Knowledge Areas
MRA Souza, L Veado, RT Moreira, E Figueiredo, H Costa
2017 IEEE/ACM 39th International Conference on Software Engineering …, 2017
502017
Understanding collaborative software development: An interview study
K Constantino, S Zhou, M Souza, E Figueiredo, C Kästner
Proceedings of the 15th international conference on global software …, 2020
452020
Games and gamification in software engineering education: A survey with educators
P Rodrigues, M Souza, E Figueiredo
2018 IEEE Frontiers in Education Conference (FIE), 1-9, 2018
422018
Perceptions of open‐source software developers on collaborations: An interview and survey study
K Constantino, M Souza, S Zhou, E Figueiredo, C Kästner
Journal of Software: Evolution and Process 35 (5), e2393, 2023
322023
A comparative analysis between BPMN and SPEM modeling standards in the software processes context
C Portela, A Vasconcelos, A Sinimbú, E Silva, M Ronny, W Lira, S Oliveira
Scientific Research Publishing, 2012
312012
Game Elements for Learning Programming: A Mapping Study.
AL dos Santos, MRA Souza, E Figueiredo, M Dayrell
CSEDU (2), 89-101, 2018
222018
The diversity of gamification evaluation in the software engineering education and industry: Trends, comparisons and gaps
RHB Monteiro, MR de Almeida Souza, SRB Oliveira, ...
2021 IEEE/ACM 43rd International Conference on Software Engineering …, 2021
212021
Cleangame: Gamifying the identification of code smells
HM dos Santos, VHS Durelli, M Souza, E Figueiredo, LT da Silva, ...
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 437-446, 2019
212019
The Use of Industry Training Strategies in a Software Engineering Course: An Experience Report
C Portela, A Vasconcelos, S Oliveira, M Souza
Software Engineering Education and Training (CSEE&T), 2017 IEEE 30th …, 2017
192017
Playing the project: Incorporating gamification into project-based approaches for software engineering education
M Souza, R Moreira, E Figueiredo
Anais do XXVII Workshop sobre Educação em Computação, 71-80, 2019
152019
Mining software repositories to identify library experts
A Santos, M Souza, J Oliveira, E Figueiredo
Proceedings of the VII Brazilian Symposium on Software Components …, 2018
142018
xSPIDER_ML: Proposal of a software processes enactment language compliant with spem 2.0
C Portela, A Vasconcelos, A Silva, E Silva, M Gomes, M Ronny, W Lira, ...
Journal of Software Engineering and Applications 5 (6), 375-384, 2012
142012
A standard framework for gamification evaluation in education and training of software engineering: an evaluation from a proof of concept
RHB Monteiro, SRB Oliveira, MRDA Souza
2021 IEEE Frontiers in Education Conference (FIE), 1-7, 2021
132021
A systematic mapping study on game elements and serious games for learning programming
AL dos Santos, MRA Souza, M Dayrell, E Figueiredo
Computer Supported Education: 10th International Conference, CSEDU 2018 …, 2019
122019
Exploring game elements in learning programming: An empirical evaluation
AL dos Santos, MRA Souza, M Dayrell, E Figueiredo
2018 IEEE Frontiers in Education Conference (FIE), 1-9, 2018
112018
The diversity of gamification evaluation in the software engineering education and industry: Trends, comparisons and gaps. In 2021 IEEE/ACM 43rd international conference on …
RHB Monteiro, MR de Almeida Souza, SRB Oliveira, ...
IEEE. https://doi. org/10 1109, 2021
102021
An Empirical Study on the Use of Student-Focused Approaches in the Software Engineering Teaching.
CS Portela, AML Vasconcelos, SRB Oliveira, MRA Souza
Informatics in Education 20 (2), 2021
92021
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Articles 1–20