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Andrei Haidu
Andrei Haidu
Institute for Artificial Intelligence, University of Bremen
Verified email at cs.uni-bremen.de - Homepage
Title
Cited by
Cited by
Year
Know rob 2.0—a 2nd generation knowledge processing framework for cognition-enabled robotic agents
M Beetz, D Be▀ler, A Haidu, M Pomarlan, AK Bozcuoğlu, G Bartels
2018 IEEE International Conference on Robotics and Automation (ICRA), 512-519, 2018
2272018
Cognition-enabled framework for mixed human-robot rescue teams
F Yazdani, G Kazhoyan, AK Bozcuoğlu, A Haidu, F Bßlint-BenczÚdi, ...
2018 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2018
232018
Acquiring task models for imitation learning through games with a purpose
L Kunze, A Haidu, M Beetz
2013 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2013
232013
Action recognition and interpretation from virtual demonstrations
A Haidu, M Beetz
2016 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2016
222016
Open robotics research using web-based knowledge services
M Beetz, D Be▀ler, J Winkler, JH Worch, F Bßlint-BenczÚdi, G Bartels, ...
2016 IEEE International Conference on Robotics and Automation (ICRA), 5380-5387, 2016
212016
KnowRobSIM—game engine-enabled knowledge processing towards cognition-enabled robot control
A Haidu, D Be▀ler, AK Bozcuoğlu, M Beetz
2018 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2018
202018
Learning action failure models from interactive physics-based simulations
A Haidu, D Kohlsdorf, M Beetz
2015 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2015
202015
Automated models of human everyday activity based on game and virtual reality technology
A Haidu, M Beetz
2019 International Conference on Robotics and Automation (ICRA), 2606-2612, 2019
182019
Automated acquisition of structured, semantic models of manipulation activities from human VR demonstration
A Haidu, M Beetz
2021 IEEE International Conference on Robotics and Automation (ICRA), 9460-9466, 2021
102021
Robots, pancakes, and computer games: designing serious games for robot imitation learning
B Walther-Franks, J Smeddinck, P Szmidt, A Haidu, M Beetz, R Malaka
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computingá…, 2015
102015
Learning task outcome prediction for robot control from interactive environments
A Haidu, D Kohlsdorf, M Beetz
2014 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2014
102014
Robots collecting data: Modelling stores
M Beetz, S Stelter, D Be▀ler, K Dhanabalachandran, M Neumann, ...
Robotics for Intralogistics in Supermarkets and Retail Stores, 41-64, 2022
92022
Learning motion parameterizations of mobile pick and place actions from observing humans in virtual environments
G Kazhoyan, A Hawkin, S Koralewski, A Haidu, M Beetz
2020 IEEE/RSJ International Conference on Intelligent Robots and Systemsá…, 2020
92020
Cut & recombine: reuse of robot action components based on simple language instructions
M Tamosiunaite, MJ Aein, JM Braun, T Kulvicius, I Markievicz, ...
The International Journal of Robotics Research 38 (10-11), 1179-1207, 2019
92019
Knowledge-driven robot program synthesis from human VR demonstrations
B Alt, FK Kenfack, A Haidu, D Katic, R Jńkel, M Beetz
arXiv preprint arXiv:2306.02739, 2023
22023
Making Virtual Pancakes—Acquiring and Analyzing Data of Everyday Manipulation Tasks through Interactive Physics-based Simulations
L Kunze, A Haidu, M Beetz
35th German Conference on Artificial Intelligence September 24-27, 2012á…, 2012
22012
Urobosim–a simulation-based predictive modelling engine for cognition-enabled robot manipulation
M Neumann, A Haidu, M Beetz
2nd Embodied AI Workshop (CVPR), 2021, workshop Paper, 2021
12021
Knowledge-Enabled Generation of Semantically Annotated Image Sequences of Manipulation Activities from VR Demonstrations
A Haidu, X Zhang, M Beetz
International Conference on Computer Vision Systems, 130-143, 2021
2021
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