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Damon Daylamani-Zad
Damon Daylamani-Zad
Senior Lecturer (Associate Professor), Brunel University London
Verified email at brunel.ac.uk
Title
Cited by
Cited by
Year
The Application of Virtual Reality in Engineering Education
M Soliman, A Pesyridis, D Dalaymani-Zad, M Gronfula, M Kourmpetis
Applied Sciences 11 (6), 2879, 2021
2252021
Evaluation metrics for intelligent generation of graphical game assets: a systematic survey-based framework
K Fukaya, D Daylamani-Zad, H Agius
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2024
622024
Beyond Virtual Museums: Adopting Serious Games and Extended Reality (XR) for User-Centred Cultural Experiences
S Doukianou, D Daylamani-Zad, I Paraskevopoulos
Visual Computing for Cultural Heritage, 283-299, 2020
512020
A serious game to improve engagement with web accessibility guidelines
F Spyridonis, D Daylamani-Zad
Behaviour & Information Technology 40 (6), 578-596, 2021
362021
A Multisensory 3D Environment as Intervention to Aid Reading in Dyslexia: A Proposed Framework
M Broadhead, D Daylamani-Zad, L MacKinnon, L Bacon
Virtual Worlds and Games for Serious Applications (VS-Games), 2018 10th …, 2018
302018
Implementing an augmented reality and animated infographics application for presentations: effect on audience engagement and efficacy of communication
S Doukianou, D Daylamani-Zad, K O’Loingsigh
Multimedia Tools and Applications 80 (20), 30969-30991, 2021
292021
A framework and serious game for decision making in stressful situations; a fire evacuation scenario
D Daylamani-Zad, F Spyridonis, K Al-Khafaaji
International Journal of Human-Computer Studies 162, 102790, 2022
262022
Lu-Lu: A framework for collaborative decision making games
D Daylamani-Zad, MC Angelides, H Agius
Decision Support Systems 85, 49-61, 2016
212016
Efficient In-Game Communication in Collaborative Online Multiplayer Games
F Spyridonis, D Daylamani-Zad, MP O'Brien
2018 10th International Conference on Virtual Worlds and Games for Serious …, 2018
192018
The gamification of accessibility design: A proposed framework
F Spyridonis, D Daylamani-Zad, IT Paraskevopoulos
2017 9th International Conference on Virtual Worlds and Games for Serious …, 2017
182017
Swarm intelligence for autonomous cooperative agents in battles for real-time strategy games
D Daylamani-Zad, LB Graham, IT Paraskevopoulos
Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th …, 2017
162017
Reflective agents for personalisation in collaborative games
D Daylamani-Zad, H Agius, MC Angelides
Artificial Intelligence Review 53 (1), 429-474, 2020
142020
A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines
F Spyridonis, D Daylamani-Zad
INTERACT, 2019
122019
Collaboration through Gaming
D Daylamani Zad, MC Angelides, H Agius
Handbook of Digital Games, 235-273, 2014
112014
Chain of command in autonomous cooperative agents for battles in real-time strategy games
D Daylamani-Zad, LB Graham, IT Paraskevopoulos
Journal of Computers in Education 6 (1), 21-52, 2018
102018
Experimenting with tagging and context for collaborative MPEG-7 metadata
H Agius, MC Angelides, D Daylamani Zad
Multimedia Tools and Applications 62 (1), 143-177, 2013
92013
Reducing extrinsic burdens on players of digital games: An integrated framework
H Agius, D Daylamani-Zad
Media and Communication 7 (4), 247-259, 2019
72019
Personalise your massively multiplayer online game (MMOG) with Artemis
D Daylamani Zad, MC Angelides, H Agius
Multimedia systems 18 (1), 69-94, 2012
72012
A Novel Approach to Automatic Music Composing: Using Genetic Algorithm
D Daylamani Zad, BN Araabi, C Lucas
Proceedings of the International Computer Music Conference. San Francisco …, 2007
72007
PublicVR: a virtual reality exposure therapy intervention for adults with speech anxiety
F Spyridonis, D Daylamani-Zad, J Nightingale
Virtual Reality 28 (2), 105, 2024
62024
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