Imitating human behaviour with diffusion models T Pearce, T Rashid, A Kanervisto, D Bignell, M Sun, R Georgescu, ... arXiv preprint arXiv:2301.10677, 2023 | 165 | 2023 |
Uni [mask]: Unified inference in sequential decision problems M Carroll, O Paradise, J Lin, R Georgescu, M Sun, D Bignell, S Milani, ... Advances in neural information processing systems 35, 35365-35378, 2022 | 33 | 2022 |
Navigation turing test (NTT): Learning to evaluate human-like navigation S Devlin, R Georgescu, I Momennejad, J Rzepecki, E Zuniga, G Costello, ... International Conference on Machine Learning, 2644-2653, 2021 | 23 | 2021 |
Navigates like me: Understanding how people evaluate human-like AI in video games S Milani, A Juliani, I Momennejad, R Georgescu, J Rzepecki, A Shaw, ... Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023 | 12 | 2023 |
How humans perceive human-like behavior in video game navigation E Zuniga, S Milani, G Leroy, J Rzepecki, R Georgescu, I Momennejad, ... CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-11, 2022 | 11 | 2022 |
Go-Explore Complex 3-D Game Environments for Automated Reachability Testing C Lu, R Georgescu, J Verwey IEEE Transactions on Games 16 (1), 235-240, 2022 | 9 | 2022 |
Towards flexible inference in sequential decision problems via bidirectional transformers M Carroll, J Lin, O Paradise, R Georgescu, M Sun, D Bignell, S Milani, ... arXiv preprint arXiv:2204.13326, 2022 | 8 | 2022 |
Visual encoders for data-efficient imitation learning in modern video games L Schäfer, L Jones, A Kanervisto, Y Cao, T Rashid, R Georgescu, ... arXiv preprint arXiv:2312.02312, 2023 | 3 | 2023 |
Scaling Laws for Pre-training Agents and World Models T Pearce, T Rashid, D Bignell, R Georgescu, S Devlin, K Hofmann arXiv preprint arXiv:2411.04434, 2024 | | 2024 |
Managing simulators in a multi-simulator system J Rzepecki, R Georgescu, K Hofmann, A O'grady US Patent App. 17/339,921, 2022 | | 2022 |