Back in the Game: Modern Board Games M Sousa, E Bernardo International Conference on Videogame Sciences and Arts, 72-85, 2019 | 41 | 2019 |
Modern Serious Board Games: modding games to teach and train civil engineering students M Sousa 2020 IEEE Global Engineering Education Conference (EDUCON), 197-201, 2020 | 24 | 2020 |
Serious board games: modding existing games for collaborative ideation processes M Sousa International Journal of Serious Games 8 (2), 129-146, 2021 | 22 | 2021 |
A Planning Game Over a Map: Playing Cards and Moving Bits to Collaboratively Plan a City M Sousa Frontiers in Computer Science: Human-Media Interaction 2 (https://doi.org/10 …, 2020 | 14 | 2020 |
Mechanics or Mechanisms: defining differences in analog games to support game design M Sousa, N Zagalo, AP Oliveira 2021 IEEE Conference on Games (CoG), 1-8, 2021 | 11 | 2021 |
From Learning Mechanics to Tabletop Mechanisms: Modding Steam board game to be a serious game M Sousa, J Dias 21st International Conference on Intelligent Games and Simulation GAME-ON 2020, 2020 | 11 | 2020 |
Fast serious analogue games in planning: the role of non-player participants M Sousa, AP Antunes, N Pinto, N Zagalo Simulation & Gaming 53 (2), 175-193, 2022 | 7 | 2022 |
Defining the mechanisms for engagement design protocol towards the development of analogue and hybrid serious games: Learning from FlavourGame M Sousa, AP Oliveira, P Cardoso, N Zagalo, M Vairinhos Serious Games: Joint International Conference, JCSG 2021, Virtual Event …, 2021 | 7 | 2021 |
Towards a new hybrid game model: designing tangible experiences AP Oliveira, M Sousa, M Vairinhos, N Zagalo 2020 IEEE 8th International Conference on Serious Games and Applications for …, 2020 | 7 | 2020 |
FAST BRAINSTORM TECHNIQUES WITH MODERN BOARD GAME ADAPTATIONS FOR DAILY USES IN BUSINESS AND PROJECT MANAGING M Sousa Proceedings of the International Conference of Applied Business and …, 2020 | 6 | 2020 |
Back in the Game: board games are modern M Sousa, E Bernardo Videogame Sciences and Arts. VJ, 2019 | 5 | 2019 |
Serious Games in Spatial Planning: Strengths, Limitations and Support Frameworks M Sousa, AP Antunes, N Pinto, N Zagalo International Journal of Serious Games 9 (2), 115-133, 2022 | 4 | 2022 |
Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students M Rosa, S Gordo, M Sousa, R Pocinho Ninth International Conference on Technological Ecosystems for Enhancing …, 2021 | 4 | 2021 |
Modding modern board games for e-learning: a collaborative planning exercise about deindustrialization M Sousa 2021 4th International Conference of the Portuguese Society for Engineering …, 2021 | 4 | 2021 |
Mastering Modern Board Game Design to Build New Learning Experiences: The MBGTOTEACH Framework M Sousa The International Journal of Games and Social Impact 1 (1), 68-93, 2023 | 2 | 2023 |
Transforming Google Drawings into a game-based nudging tool for collaboration M Sousa First International Workshop on Digital Nudging and Digital Persuasion, 2022 | 2 | 2022 |
Solitaire paper automation: When solitaire modern board game modes approach artificial intelligence M Sousa, M Silva 22nd International Conference on Intelligent Games and Simulation, GAME-ON …, 2021 | 2 | 2021 |
IMPLEMENTAÇÃO DE JOGOS NA REABILITAÇÃO DA CRIANÇA COM SÍNDROME DE FOXP1 M Sousa, M Rosa, D Dias PSICOLOGIA E SAÚDE EM DEBATE 6 (1), 2020 | 2 | 2020 |
Como os jogos de tabuleiro modernos podem ensinar colaboração M Sousa Aplicações para dispositivos móveis e estratégias inovadoras na educação, 2020 | 2 | 2020 |
Nacionalismo Democrático para a União Europeia Uma Necessidade Pragmática Para o Desenvolvimento e Sobrevivência Comum M Sousa Apeeuropeus. Portugal, 2016 | 2 | 2016 |