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Niko Vegt
Niko Vegt
Outros nomesN.J.H. Vegt
Senior Researcher, Erasmus University Rotterdam & Delft University of Technology
Email confirmado em tudelft.nl - Página inicial
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Persuasive Game Design: A model and its definitions
VT Visch, NJH Vegt, H Anderiesen, K Van der Kooij
CHI 2013: Workshop Designing Gamification: Creating Gameful and Playful …, 2013
832013
Designing gamification to guide competitive and cooperative behavior in teamwork
N Vegt, V Visch, H de Ridder, A Vermeeren
Gamification in education and business, 513-533, 2015
502015
Designing a system of interactive robots for training collaborative skills to autistic children
M Dimitrova, N Vegt, E Barakova
2012 15th International Conference on Interactive Collaborative Learning …, 2012
252012
A case study on gamified interventions for team cohesion in factory work
N Vegt, V Visch, A Vermeeren, H Ridder
Human technology 14 (2), 176–208-176–208, 2018
172018
Player Experiences and Behaviors in a Multiplayer Game: Designing game rules to change interdependent behavior
N Vegt, V Visch, A Vermeeren, H de Ridder
International Journal of Serious Games 3 (4), 2016
152016
Balancing Game Rules for Improving Creative Output of Group Brainstorms.
N Vegt, V Visch, A Vermeeren, H de Ridder, Z Hayde
International Journal of Design 13 (1), 2019
82019
How to use participatory design to develop an eHealth intervention to reduce preprocedural stress and anxiety among children visiting the hospital: The Hospital Hero app multi …
CC Poot, E Meijer, A Bruil, M Venema, NJH Vegt, N Donkel, V van Noort, ...
Frontiers in Pediatrics 11, 1132639, 2023
62023
Study protocol for the development of a European eHealth platform to improve quality of life in individuals with Huntington's Disease and their partners (HD-eHelp study): a …
PJC Van Lonkhuizen, NJH Vegt, E Meijer, E Van Duijn, ST de Bot, ...
Frontiers in Neurology 12, 719460, 2021
42021
Prototype Application for the Treatment of Achilles Tendinopathy
L Knöps, V Visch, J Kraal, N Vegt, RJV RJ
12021
Social gaming rules: Changing people's behavior through games
NJH Vegt, VT Visch
CHI 2013: Gamejam Workshop, Paris, France, 27 April-2 May 2013, 2013
12013
How Much Decision Power Should (A) I Have?: Investigating Patients’ Preferences Towards AI Autonomy in Healthcare Decision Making
D Kim, N Vegt, V Visch, M Bos-De Vos
Proceedings of the CHI Conference on Human Factors in Computing Systems, 1-17, 2024
2024
Erasing stigmas through storytelling: why interactive storytelling environments could reduce health-related stigmas
N Vegt, V Visch, W Spooren, EFC van Rossum, AWM Evers, ...
Design for Health, 1-32, 2024
2024
Enhancing desirable food behaviors by increasing or decreasing disgust: Designing and testing infographics
HNJ Schifferstein, M Lemke, NJH Vegt
International Journal of Design 17 (3), 41-61, 2023
2023
Interactive storytelling design to reduce weight-related stigma
VT Visch, NJH Vegt, AGC van Boeijen
37th Annual Conference of the European Health Psychology Society, 2023
2023
H20 Development of the Huntington support app: from design directions to prototype
P van Lonkhuizen, N Vegt, E Meijer, E van Duijn, S de Bot, N Chavannes, ...
Journal of Neurology, Neurosurgery & Psychiatry 93 (Suppl 1), A70-A70, 2022
2022
Designing interactive storytelling to reduce obesity stigma
NJH Vegt, VT Visch, AGC van Boeijen
European Congress on Obesity: Zoomforward22, 2022
2022
Reasons for not reaching or using web-based self-management applications, and the use and evaluation of Oncokompas among cancer survivors, in the context of a randomised …
L Knöps, V Visch, J Kraal, N Vegt, RJV RJ
2021
'Er is nog één smal stoeltje vrij. Wat doe je?’: Spel maakt stigmatisering van overgewicht bespreekbaar
NJH Vegt, VT Visch, AGC van Boeijen, W Spooren
Onze Taal 90 (1), 18-20, 2021
2021
Teamwork Gamification A designer's perspective
N Vegt
2018
Compete or cooperatie? Changing social behavior through game elements
NJH Vegt
Games for health Europe in Amsterdam, 2012
2012
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Artigos 1–20