Leap motion controlled video game-based therapy for upper limb rehabilitation in patients with Parkinson’s disease: a feasibility study P Fernández-González, M Carratalá-Tejada, E Monge-Pereira, ... Journal of neuroengineering and rehabilitation 16, 1-10, 2019 | 136 | 2019 |
Robotics in health care: Perspectives of robot-aided interventions in clinical practice for rehabilitation of upper limbs ED Oña, JM Garcia-Haro, A Jardón, C Balaguer Applied sciences 9 (13), 2586, 2019 | 108 | 2019 |
A Review of Robotics in Neurorehabilitation: Towards an Automated Process for Upper Limb ED Oña, R Cano-de la Cuerda, P Sánchez-Herrera, C Balaguer, A Jardón Journal of Healthcare Engineering 2018 (9758939), 19, 2018 | 95 | 2018 |
Effects of virtual reality associated with serious games for upper limb rehabilitation in patients with multiple sclerosis: Randomized controlled trial A Cuesta-Gómez, P Sánchez-Herrera-Baeza, ED Oña-Simbaña, ... Journal of neuroengineering and rehabilitation 17, 1-10, 2020 | 93 | 2020 |
Effectiveness of serious games for leap motion on the functionality of the upper limb in Parkinson’s disease: a feasibility study ED Oña, C Balaguer, R Cano-de la Cuerda, S Collado-Vázquez, ... Computational intelligence and neuroscience 2018 (1), 7148427, 2018 | 83 | 2018 |
Service robots in catering applications: A review and future challenges JM Garcia-Haro, ED Oña, J Hernandez-Vicen, S Martinez, C Balaguer Electronics 10 (1), 47, 2020 | 71 | 2020 |
Validity of a fully-immersive VR-based version of the box and blocks test for upper limb function assessment in Parkinson’s disease ED Oña, A Jardón, A Cuesta-Gómez, P Sánchez-Herrera-Baeza, ... Sensors 20 (10), 2773, 2020 | 63 | 2020 |
Review of automated systems for upper limbs functional assessment in neurorehabilitation ED Oña Simbaña, P Sánchez-Herrera Baeza, A Jardón Huete, ... IEEE Access 7, 32352-32367, 2019 | 60 | 2019 |
The impact of a novel immersive virtual reality technology associated with serious games in Parkinson’s disease patients on upper limb rehabilitation: a mixed methods … P Sánchez-Herrera-Baeza, R Cano-de-la-Cuerda, ED Oña-Simbaña, ... Sensors 20 (8), 2168, 2020 | 58 | 2020 |
Feasibility and efficacy of a virtual reality game-based upper extremity motor function rehabilitation therapy in patients with chronic stroke: A pilot study Á Aguilera-Rubio, A Cuesta-Gómez, A Mallo-López, A Jardón-Huete, ... International journal of environmental research and public health 19 (6), 3381, 2022 | 42 | 2022 |
Robot-aided systems for improving the assessment of upper limb spasticity: A systematic review R De-la-Torre, ED Oña, C Balaguer, A Jardón Sensors 20 (18), 5251, 2020 | 34 | 2020 |
The automated box and blocks test an autonomous assessment method of gross manual dexterity in stroke rehabilitation ED Oña, A Jardón, C Balaguer Towards Autonomous Robotic Systems: 18th Annual Conference, TAROS 2017 …, 2017 | 26 | 2017 |
Towards a framework for rehabilitation and assessment of upper limb motor function based on serious games ED Oña, C Balaguer, A Jardón 2018 IEEE 6th international conference on serious games and applications for …, 2018 | 23 | 2018 |
Automatic Outcome in Manual Dexterity Assessment Using Colour Segmentation and Nearest Neighbour Classifier ED Oña, P Sánchez-Herrera, A Cuesta-Gómez, S Martinez, A Jardón, ... Sensors 18 (9), 2876, 2018 | 17 | 2018 |
Evaluating a VR-based box and blocks test for automatic assessment of manual dexterity: A preliminary study in Parkinson’s disease ED Oña, A Cuesta-Gomez, JA Garcia, W Raffe, P Sánchez-Herrera, ... 2019 IEEE 7th International Conference on Serious Games and Applications for …, 2019 | 16 | 2019 |
Assessment of Manual Dexterity in VR: Towards a Fully Automated Version of the Box and Blocks Test. ED Oña, JA García, W Raffe, A Jardón, C Balaguer Studies in health technology and informatics 266, 57-62, 2019 | 14 | 2019 |
Towards automated assessment of upper limbs motor function based on fugl-meyer test and virtual environment ED Oña, A Jardón, E Monge, F Molina, R Cano, C Balaguer International Conference on NeuroRehabilitation, 297-301, 2018 | 14 | 2018 |
sEMG-controlled forearm bracelet and serious game-based rehabilitation for training manual dexterity in people with multiple sclerosis: a randomised controlled trial S Marcos-Antón, A Jardón-Huete, ED Oña-Simbaña, ... Journal of NeuroEngineering and Rehabilitation 20 (1), 110, 2023 | 10 | 2023 |
Waiter robot application: Balance control for transporting objects J miguel Garcia-Haro, ED Oña, S Martinez, J Hernandez-Vicen, ... 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2018 | 8 | 2018 |
Effects of EMG‐Controlled Video Games on the Upper Limb Functionality in Patients with Multiple Sclerosis: A Feasibility Study and Development Description ED Oña, S Marcos-Anton, DS Copaci, J Arias, R Cano-de-la-Cuerda, ... Computational Intelligence and Neuroscience 2022 (1), 3735979, 2022 | 6 | 2022 |