|Cognitive training on stroke patients via virtual reality-based serious games|
P Gamito, J Oliveira, C Coelho, D Morais, P Lopes, J Pacheco, R Brito, ...
Disability and rehabilitation 39 (4), 385-388, 2017
|PTSD elderly war veterans: A clinical controlled pilot study|
P Gamito, J Oliveira, P Rosa, D Morais, N Duarte, S Oliveira, T Saraiva
Cyberpsychology, Behavior, and Social Networking 13 (1), 43-48, 2010
|Executive functioning in alcoholics following an mHealth cognitive stimulation program: randomized controlled trial|
P Gamito, J Oliveira, P Lopes, R Brito, D Morais, D Silva, A Silva, ...
Journal of Medical Internet Research 16 (4), e2923, 2014
|The immersive virtual reality experience: A typology of users revealed through multiple correspondence analysis combined with cluster analysis technique|
PJ Rosa, D Morais, P Gamito, J Oliveira, T Saraiva
Cyberpsychology, behavior, and social networking 19 (3), 209-216, 2016
|Traumatic Brain Injury memory training: a Virtual Reality online solution|
P Gamito, J Oliveira, J Pacheco, D Morais, T Saraiva, R Lacerda, ...
Walter de Gruyter 10 (4), 309-312, 2011
|Cognitive stimulation of elderly individuals with instrumental virtual reality-based activities of daily life: pre-post treatment study|
P Gamito, J Oliveira, D Morais, C Coelho, N Santos, C Alves, A Galamba, ...
Cyberpsychology, behavior, and social networking 22 (1), 69-75, 2019
|Eliciting nicotine craving with virtual smoking cues|
P Gamito, J Oliveira, A Baptista, D Morais, P Lopes, P Rosa, N Santos, ...
Cyberpsychology, Behavior, and Social Networking 17 (8), 556-561, 2014
|Frequency is not enough: Patterns of use associated with risk of Internet addiction in Portuguese adolescents|
PS Gamito, DG Morais, JG Oliveira, R Brito, PJ Rosa, MG de Matos
Computers in Human Behavior 58, 471-478, 2016
|Attentional orienting to biologically fear-relevant stimuli: data from eye tracking using the continual alternation flicker paradigm|
PJ Rosa, P Gamito, J Oliveira, D Morais, T Saraiva
Edições Universitárias Lusófonas, 2011
|Serious games for serious problems: from ludicus to therapeuticus|
P Gamito, D Morais, J Oliveira, P Rosa, T Saraiva
|Cognitive assessment of stroke patients with mobile apps: a controlled study|
J Oliveira, P Gamito, D Morais, R Brito, P Lopes, L Norberto
Annual Review of Cybertherapy and Telemedicine 2014, 103-107, 2014
|Grabbing attention while reading website pages: the influence of verbal emotional cues in advertising|
PJQ Ferreira, P Rita, D Morais, PJ Rosa, J Oliveira, P Gamito, N Santos, ...
Edições Universitárias Lusófonas, 2011
|Virtual exercises to promote cognitive recovery in stroke patients: the comparison between head mounted displays versus screen exposure methods|
P Gamito, J Oliveira, N Santos, J Pacheco, D Morais, T Saraiva, F Soares, ...
International Journal on Disability and Human Development 13 (3), 337-342, 2014
|Presence, immersion and cybersickness assessment through a test anxiety virtual environment|
P Gamito, J Oliveira, P Santos, D Morais, T Saraiva, M Pombal, B Mota
Annual Review of CyberTherapy and Telemedicine 6, 83-90, 2008
|Virtual kitchen test|
P Gamito, J Oliveira, C Caires, D Morais, R Brito, P Lopes, T Saraiva, ...
Methods of information in medicine 54 (02), 122-126, 2015
|Training presence: the importance of virtual reality experience on the “sense of being there”|
P Gamito, J Oliveira, D Morais, A Baptista, N Santos, F Soares, T Saraiva, ...
Annual Review of Cybertherapy and Telemedicine 2010, 128-133, 2010
|Virtual Reality Therapy Controlled Study|
P Gamito, J Oliveira, D Morais, S Oliveira, N Duarte, T Saraiva, M Pombal, ...
Annual Review of Cybertherapy and Telemedicine, 2009: Advanced Technologies …, 2009
|Comparison of interpretation of cat's behavioral needs between veterinarians, veterinary nurses, and cat owners|
GDG Pereira, S Fragoso, D Morais, MTV de Brito, L de Sousa
Journal of Veterinary Behavior 9 (6), 324-328, 2014
|The use of VR exposure in the treatment of motor vehicle PTSD: A case-report|
T Saraiva, P Gamito, J Oliveira, D Morais, M Pombal, L Gamito, ...
Annual review of cybertherapy and telemedicine 5, 199-205, 2007
|Performance on naturalistic virtual reality tasks depends on global cognitive functioning as assessed via traditional neurocognitive tests|
J Oliveira, P Gamito, DM Alghazzawi, HM Fardoun, PJ Rosa, T Sousa, ...
Applied Neuropsychology: Adult 25 (6), 555-561, 2018