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Eduardo  H Calvillo Gámez
Eduardo H Calvillo Gámez
Retired researcher
Verified email at calvillo.xyz - Homepage
Title
Cited by
Cited by
Year
Assessing the core elements of the gaming experience
EH Calvillo-Gámez, P Cairns, AL Cox
Game user experience evaluation, 37-62, 2015
3292015
The TAC paradigm: specifying tangible user interfaces
O Shaer, N Leland, EH Calvillo-Gamez, RJK Jacob
Personal and ubiquitous computing 8, 359-369, 2004
2172004
On the core elements of the experience of playing video games
EHC Gamez
University College London (University of London), 2009
392009
Pulling the strings: A theory of puppetry for the gaming experience
EH Calvillo-Gámez, P Cairns
392008
From the gaming experience to the wider user experience
EHC Gámez, P Cairns, AL Cox
People and Computers XXIII Celebrating People and Technology, 2009
292009
The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces
EH Calvillo-Gámez, N Leland, O Shaer, RJK Jacob
Proceedings of the Latin American conference on Human-computer interaction, 9-15, 2003
232003
The effect of surroundings on gaming experience.
AI Nordin, PA Cairns, M Hudson, A Alonso, EHC Gámez
FDG, 2014
192014
Introduction to special issue: Video games as research instruments
E Calvillo-Gámez, J Gow, P Cairns
Entertainment Computing 2 (1), 1-2, 2011
192011
Video games as research instruments
EH Calvillo Gámez, P Cairns, J Gow, J Back, E Capstick
CHI'10 Extended Abstracts on Human Factors in Computing Systems, 4493-4496, 2010
172010
An embodied view of flow
P Romero, E Calvillo-Gámez
Interacting with Computers 26 (6), 513-527, 2014
162014
On the core elements of the experience of playing video games
EH Calvillo Gámez
UCL (University College London), 2009
162009
Towards an embodied view of flow
P Romero, EH Calvillo-Gámez
First International Workshop on Decision Making and Recommendation …, 2011
122011
Evaluating user experience in games
EH Calvillo-Gámez, P Cairns, AL Cox
Springer: London, UK, 2010
122010
Towards a taxonomy of factors implicated in children-elderly interaction when using entertainment technology
AIG Martínez, AL Morán, EHC Gámez
Proceedings of the 4th Mexican Conference on Human-Computer Interaction, 51-54, 2012
92012
Empirical validation of the involvement component of the pervasive GameFlow model
E Calvillo-Gámez, J Crisp, P Romero
Proceedings of the 8th International Conference on Advances in Computer …, 2011
82011
Static timing analysis for level-clocked circuits in the presence of crosstalk
S Hassoun, C Cromer, E Calvillo-Gámez
IEEE Transactions on Computer-Aided Design of Integrated Circuits and …, 2003
72003
Assessing the gaming experience using puppetry
EH Calvillo Gámez, P Cairns, A Blandford
Association for Computing Machinery, 2008
62008
The TAC Paradigm: Unified Conceptual Framework to Represent Tangible User
E Calvillo-Gamez, N Leland, O Shaer, R Jacob
CLIHC 2003 Latin American Conference on Human-Computer Interaction. ACM …, 2003
42003
Effortless attention and composite challenges in movement interaction
P Romero, E Calvillo-Gámez
The 26th BCS Conference on Human Computer Interaction, 2012
32012
Pamphlet vs. mobile: Sensemaking of health information
EH Calvillo-Gãmez, AI Grimaldo-Martínez, VM Gonzãlez, RL Contreras
Proceedings of the 10th Brazilian Symposium on Human Factors in Computing …, 2011
32011
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Articles 1–20