An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games EA Boyle, T Hainey, TM Connolly, G Gray, J Earp, M Ott, T Lim, M Ninaus, ... Computers & Education 94, 178-192, 2016 | 763 | 2016 |
Gamification and education: A literature review I Caponetto, J Earp, M Ott European Conference on Games Based Learning 1, 50, 2014 | 295 | 2014 |
Framing the adoption of serious games in formal education. S Arnab, R Berta, J Earp, S De Freitas, M Popescu, M Romero, I Stanescu, ... Electronic Journal of e-learning 10 (2), 159-171, 2012 | 151 | 2012 |
Learning through playing for or against each other? Promoting collaborative learning in digital game based learning M Romero, M Usart, M Ott, J Earp, S de Freitas, S Arnab | 92 | 2012 |
The Nordic approach to introducing Computational Thinking and programming in compulsory education S Bocconi, A Chioccariello, J Earp Report prepared for the Nordic@ BETT2018 Steering Group, 397-400, 2018 | 63 | 2018 |
Pedagogical plans as communication oriented objects G Olimpo, RM Bottino, J Earp, M Ott, F Pozzi, M Tavella Computers & Education 55 (2), 476-488, 2010 | 47 | 2010 |
Game making for learning: A systematic review of the research literature J Earp Proceedings of 8th international conference of education, research and …, 2015 | 33 | 2015 |
Approaches to collaborative game-making for fostering 21st century skills S Bermingham, N Charlier, F Dagnino, J Duggan, J Earp, K Kiili, E Luts, ... European Conference on Games Based Learning, 45, 2013 | 33 | 2013 |
Narrative serious game mechanics (NSGM)–insights into the narrative-pedagogical mechanism T Lim, S Louchart, N Suttie, JB Hauge, IA Stanescu, IM Ortiz, ... International conference on serious games, 23-34, 2014 | 32 | 2014 |
Hot issues in game enhanced learning: the GEL viewpoint S de Freitas, J Earp, M Ott, K Kiili, M Ney, M Popescu, M Romero, M Usart, ... Procedia Computer Science 15, 25-31, 2012 | 29 | 2012 |
Supporting the design of pilot learning activities with the Pedagogical Plan Manager RM Bottino, J Earp, G Olimpo, M Ott, F Pozzi, M Tavella IFIP World Computer Congress, TC 3, 37-44, 2008 | 27 | 2008 |
Fostering reflection in ICT-based pedagogical planning J Earp, F Pozzi Proceedings of the first International LAMS conference, 35-44, 2006 | 27 | 2006 |
Supporting human capital development with serious games: An analysis of three experiences J Earp, M Ott, M Popescu, M Romero, M Usart Computers in Human Behavior 30, 715-720, 2014 | 24 | 2014 |
Serious games in formal education: Discussing some critical aspects M Popescu, S Arnab, R Berta, J Earp, S De Freitas, M Romero, I Stanescu, ... Proceedings 5th European Conference on Game-Based Learning, 486-493, 2011 | 18 | 2011 |
Learning through playing for or against each other M Romero, M Usart, M Ott, J Earp, S de Freitas, S Arnab Promoting Collaborative Learning in Digital Game Based Learning, ECIS, 2012 | 14 | 2012 |
Paving the way to Game Based Learning: a question matrix for Teacher Reflection M Ney, V Emin, J Earp Procedia Computer Science 15, 17-24, 2012 | 14 | 2012 |
Sharing digital resources in teacher education: an ontology-based approach S Alvino, S Bocconi, P Boytchev, J Earp, L Sarti Demetra EOOD, 2009 | 14 | 2009 |
Facilitating educators’ knowledge sharing with dedicated Information Systems J Earp, M Ott, F Pozzi Computers in human behavior 29 (2), 445-455, 2013 | 13 | 2013 |
A multi-dimensional space for learning design representations and tools F Pozzi, D Persico, J Earp The art & science of learning design, 49-62, 2015 | 12 | 2015 |
Learner collaboration in digital game making: An emerging trend J Earp, F Dagnino, K Kiili, C Kiili, P Tuomi, N Whitton Learning & Teaching with Media & Technology 439, 2013 | 12 | 2013 |