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Anna L Cox
Anna L Cox
Professor of Human Computer Interaction, University College London
Verified email at ucl.ac.uk - Homepage
Title
Cited by
Cited by
Year
Measuring and defining the experience of immersion in games
C Jennett, AL Cox, P Cairns, S Dhoparee, A Epps, T Tijs, A Walton
International journal of human-computer studies 66 (9), 641-661, 2008
27152008
Questionnaires, in-depth interviews and focus groups
A Adams, AL Cox
Cambridge University Press, 2008
7162008
Research methods for human-computer interaction
P Cairns, AL Cox
Cambridge University Press, 2008
3552008
Beyond self-tracking and reminders: designing smartphone apps that support habit formation
K Stawarz, AL Cox, A Blandford
Proceedings of the 33rd annual ACM conference on human factors in computing …, 2015
3472015
Assessing the core elements of the gaming experience
EH Calvillo-Gámez, P Cairns, AL Cox
Game user experience evaluation, 37-62, 2015
3322015
Immersion in digital games: review of gaming experience research
P Cairns, A Cox, AI Nordin
Handbook of digital games, 337-361, 2014
3202014
Designing for dabblers and deterring drop-outs in citizen science
A Eveleigh, C Jennett, A Blandford, P Brohan, AL Cox
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
2852014
Cognitive dimensions of notations: Design tools for cognitive technology
AF Blackwell, C Britton, A Cox, TRG Green, C Gurr, G Kadoda, MS Kutar, ...
Cognitive Technology: Instruments of Mind: 4th International Conference, CT …, 2001
2502001
Design frictions for mindful interactions: The case for microboundaries
AL Cox, SJJ Gould, ME Cecchinato, I Iacovides, I Renfree
Proceedings of the 2016 CHI conference extended abstracts on human factors …, 2016
2192016
Don't Forget Your Pill! Designing Effective Medication Reminder Apps That Support Users' Daily Routines
KM Stawarz, AL Cox, A Blandford
Proceedings of the 32nd annual ACM conference on Human factors in computing …, 2014
2192014
Motivations, learning and creativity in online citizen science
C Jennett, L Kloetzer, D Schneider, I Iacovides, A Cox, M Gold, B Fuchs, ...
Journal of Science Communication 15 (3), 2016
2152016
Not doing but thinking: the role of challenge in the gaming experience
A Cox, P Cairns, P Shah, M Carroll
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
1942012
Smartwatches: the good, the bad and the ugly?
ME Cecchinato, AL Cox, J Bird
Proceedings of the 33rd Annual ACM Conference extended abstracts on human …, 2015
1852015
“I want to be a captain! I want to be a captain!” gamification in the old weather citizen science project
A Eveleigh, C Jennett, S Lynn, AL Cox
Proceedings of the first international conference on gameful design …, 2013
1772013
Quantifying the body and caring for the mind: self-tracking in multiple sclerosis
A Ayobi, P Marshall, AL Cox, Y Chen
Proceedings of the 2017 CHI conference on human factors in computing systems …, 2017
1722017
Investigating the information-seeking behaviour of academic lawyers: From Ellis’s model to design
S Makri, A Blandford, AL Cox
Information Processing & Management 44 (2), 613-634, 2008
1722008
Flexible and mindful self-tracking: Design implications from paper bullet journals
A Ayobi, T Sonne, P Marshall, AL Cox
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
1602018
Do games attract or sustain engagement in citizen science? A study of volunteer motivations
I Iacovides, C Jennett, C Cornish-Trestrail, AL Cox
CHI'13 extended abstracts on human factors in computing systems, 1101-1106, 2013
1572013
‘At least they’re learning something’: The hazy line between collaboration and collusion
R Barrett*, AL Cox
Assessment & Evaluation in Higher Education 30 (2), 107-122, 2005
1572005
Ecological momentary interventions for mental health: A scoping review
A Balaskas, SM Schueller, AL Cox, G Doherty
PloS one 16 (3), e0248152, 2021
1532021
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