Rui Craveirinha
Rui Craveirinha
Verified email at dei.uc.pt
Title
Cited by
Cited by
Year
Looking for the heart of interactive media: reflections on video games' emotional expression
R Craveirinha, L Roque
Proceedings of the 3rd International Conference on Fun and Games, 8-17, 2010
142010
An author-centric approach to procedural content generation
R Craveirinha, L Santos, L Roque
International Conference on Advances in Computer Entertainment Technology, 14-28, 2013
102013
Exploring the design-space: The authorial game evolution tool case-study
R Craveirinha, L Roque
Proceedings of the 13th International Conference on Advances in Computer†…, 2016
72016
Towards a Taxonomy for the Clarification of PCG Actors' Roles
R Craveirinha, N Barreto, L Roque
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in†…, 2016
62016
Designing games with procedural content generation: An authorial approach
R Craveirinha, L Roque
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human†…, 2015
52015
Drama Online-a New Interactive Narrative Model designed for Online Play
R Craveirinha, L Roque
Prisma. com, 78-90, 2009
52009
The blindfold soundscape game: a case for participation-centered gameplay experience design and evaluation
D Pires, B Furtado, T Carreg„, L Reis, LL Pereira, R Craveirinha, L Roque
Proceedings of the 8th Audio Mostly Conference, 1-7, 2013
42013
Zero lecture in game design
R Craveirinha, L Roque
Proceedings of X Simpůsio Brasileiro de Games e Entretenimento Digital†…, 2011
42011
Studying an author-oriented approach to procedural content generation through participatory design
R Craveirinha, L Roque
International Conference on Entertainment Computing, 383-390, 2015
32015
Impact of Game Elements in Players Artistic Experience
R Craveirinha, L Roque
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing†…, 2019
22019
Designing a creature believability scale for videogames
N Barreto, R Craveirinha, L Roque
International Conference on Entertainment Computing, 257-269, 2017
22017
A Canvas for Participation-Centered Game Design
LL Pereira, R Craveirinha, L Roque
Proceedings of the Annual Symposium on Computer-Human Interaction in Play†…, 2019
12019
Validating the Creature Believability Scale for Videogames
N Barreto, R Craveirinha, L Roque
International Conference on Entertainment Computing, 198-204, 2018
2018
The Authorial Game Evolution Tool for Player Experience Design
RAN Craveirinha
00500:: Universidade de Coimbra, 2018
2018
ADAMASTOR: A Case Study on Generative Game Design
A Casaleiro, R Craveirinha, L Roque
2016
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Articles 1–15