Rui Craveirinha
Rui Craveirinha
Verified email at dei.uc.pt
TitleCited byYear
An author-centric approach to procedural content generation
R Craveirinha, L Santos, L Roque
International Conference on Advances in Computer Entertainment Technology, 14-28, 2013
92013
Looking for the heart of interactive media: reflections on video games' emotional expression
R Craveirinha, L Roque
Proceedings of the 3rd International Conference on Fun and Games, 8-17, 2010
92010
Towards a Taxonomy for the Clarification of PCG Actors' Roles
R Craveirinha, N Barreto, L Roque
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in†…, 2016
52016
Exploring the Design-Space: The Authorial Game Evolution Tool Case-Study
R Craveirinha, L Roque
Proceedings of the 13th International Conference on Advances in Computer†…, 2016
42016
Zero lecture in game design
R Craveirinha, L Roque
Proceedings of X Simpůsio Brasileiro de Games e Entretenimento Digital†…, 2011
32011
Drama Online-a New Interactive Narrative Model designed for Online Play
R Craveirinha, L Roque
Prisma. com, 78-90, 2009
32009
Designing a creature believability scale for videogames
N Barreto, R Craveirinha, L Roque
International Conference on Entertainment Computing, 257-269, 2017
22017
Studying an Author-Oriented Approach to Procedural Content Generation through Participatory Design
R Craveirinha, L Roque
International Conference on Entertainment Computing, 383-390, 2015
22015
Designing Games with Procedural Content Generation: An Authorial Approach
R Craveirinha, L Roque
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human†…, 2015
22015
The blindfold soundscape game: a case for participation-centered gameplay experience design and evaluation
D Pires, B Furtado, T Carreg„, L Reis, LL Pereira, R Craveirinha, L Roque
Proceedings of the 8th Audio Mostly Conference, 9, 2013
22013
A Canvas for Participation-Centered Game Design
LL Pereira, R Craveirinha, L Roque
Proceedings of the Annual Symposium on Computer-Human Interaction in Play†…, 2019
2019
Impact of Game Elements in Players Artistic Experience
R Craveirinha, L Roque
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing†…, 2019
2019
Validating the Creature Believability Scale for Videogames
N Barreto, R Craveirinha, L Roque
International Conference on Entertainment Computing, 198-204, 2018
2018
The Authorial Game Evolution Tool for Player Experience Design
RAN Craveirinha
00500:: Universidade de Coimbra, 2018
2018
ADAMASTOR: A Case Study on Generative Game Design
A Casaleiro, R Craveirinha, L Roque
2016
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Articles 1–15