Follow
Byungkuk Choi
Title
Cited by
Cited by
Year
Spacetime expression cloning for blendshapes
Y Seol, JP Lewis, J Seo, B Choi, K Anjyo, J Noh
ACM Transactions on Graphics (TOG) 31 (2), 1-12, 2012
972012
Data-driven control of flapping flight
E Ju, J Won, J Lee, B Choi, J Noh, MG Choi
ACM Transactions on Graphics (TOG) 32 (5), 1-12, 2013
632013
SketchiMo: sketch-based motion editing for articulated characters
B Choi, R Blanco i Ribera, JP Lewis, Y Seol, S Hong, H Eom, S Jung, ...
ACM Transactions on Graphics (TOG) 35 (4), 146, 2016
422016
Characteristic facial retargeting
J Song, B Choi, Y Seol, J Noh
Computer Animation and Virtual Worlds 22 (2‐3), 187-194, 2011
392011
Cartoon animation style rendering of water
M You, J Park, B Choi, J Noh
Advances in Visual Computing: 5th International Symposium, ISVC 2009, Las …, 2009
142009
Animatomy: an Animator-centric, Anatomically Inspired System for 3D Facial Modeling, Animation and Transfer
B Choi, H Eom, B Mouscadet, S Cullingford, K Ma, S Gassel, S Kim, ...
SIGGRAPH Asia 2022 Conference Papers, 1-9, 2022
132022
Data‐Driven Reconstruction of Human Locomotion Using a Single Smartphone
H Eom, B Choi, J Noh
Computer Graphics Forum 33 (7), 11-19, 2014
132014
MOTION EDIT METHOD AND APPARATUS FOR ARTICULATED OBJECT
J Noh, B Choi, RRI Blanco, S Hong, H Eom, S Jung, JP Lewis, Y Seol
US Patent App. 15/838,494, 2018
8*2018
Sparse Rig Parameter Optimization for Character Animation
J Song, R Blanco i Ribera, K Cho, M You, JP Lewis, B Choi, J Noh
Computer Graphics Forum 36 (2), 85-94, 2017
72017
Extended spatial keyframing for complex character animation
B Choi, M You, J Noh
Computer Animation and Virtual Worlds 19 (3‐4), 175-188, 2008
72008
Motion retargeting method for character animation and apparatus thererof
JY Noh, JW Song, RB Ribera, KM Cho, M Yu, BK Choi
US Patent 10,586,371, 2020
52020
Age‐related gait motion transformation based on biomechanical observations
S Jung, S Hong, K Cho, H Eom, B Choi, J Noh
Computer Animation and Virtual Worlds 28 (3-4), e1774, 2017
52017
Interactive Rigging with Intuitive Tools
S Bang, B Choi, R Blanco i Ribera, M Kim, SH Lee, J Noh
Computer Graphics Forum 34 (7), 123-132, 2015
52015
Synthesizing Character Animation with Smoothly Decomposed Motion Layers
H Eom, B Choi, K Cho, S Jung, S Hong, J Noh
Computer Graphics Forum 39 (1), 595-606, 2020
42020
Systems and methods for generating a skull surface for computer animation
BK Choi
US Patent 11,055,892, 2021
32021
Generating an animation rig for use in animating a computer-generated character based on facial scans of an actor and a muscle model
BK Choi, G Klár
US Patent 11,393,150, 2022
22022
FDLS: A Deep Learning Approach to Production Quality, Controllable, and Retargetable Facial Performances.
WDK Ma, M Ghifary, JP Lewis, B Choi, H Eom
The Digital Production Symposium, 1-9, 2022
12022
Method for providing rigging tool and apparatus for providing rigging tool
JY Noh, SB Bang, BK Choi, RB Ribera, MK Kim, SH Lee
US Patent App. 15/203,459, 2017
12017
Extended spatial keyframing
B Choi
한국과학기술원, 2008
12008
Motion processing method and apparatus
NOH Junyong, H Eom, B Choi, CHO Kyungmin, S Jung, H Seokpyo
US Patent 11,947,727, 2024
2024
The system can't perform the operation now. Try again later.
Articles 1–20